grigorack

Russia
On FACEIT since 2020 185 matches tracked 54 matches in 30 days
ELO ▲ 17
2,692
30-day peak: 2,692
Rank EU
#28,071
Russia #8,078 in Russia
Last updated:

How does grigorack play?

Rating 1.67 (from 135 matches) K/R 1.16 ADR 121.7 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.67
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 94%
Rating distribution from 135 matches
outstanding 1.80 and up 35% strong 1.30 to 1.79 45% good 1.10 to 1.29 10% normal 0.90 to 1.09 4% weak 0.75 to 0.89 4% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,500-2,749 ELO

Compared with 2,566 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 67%+15 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 96%

Weapons and aim

Strength
Where do the kills come from?

1.70 K/D and so well above the average (1.05).

Headshot rate 59%+8 pp · Ø 51% better than 90%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.70+0.65 · Ø 1.05 better than 99%
Pistol kills per match 5.0
Knife kills 5 in 185 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 10.2% of rounds and so well above the average (4.2%).

2K rounds 20.6%+7.0 pp · Ø 13.6% better than 99%
3K rounds 10.2%+6.0 pp · Ø 4.2% better than 99%
MVPs per match 4.7+2.3 · Ø 2.4 better than 99%
4Ks and aces 65x 4K, 8 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 62%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 40%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 1.16, Rating at 1.67, ADR at 120.4, Headshots at 59%
▼ Got worse
Win rate −3 pp, ELO −87

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

1.16
MayJunJulAugSepOctNov

Best month: August 2026 with 1.27. Last 3 months: 1.16 (at the start 1.15). Well above the average (0.75).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
45 matches · 58% win rate
Between 12:00 and 18:00 +5 ELO, win rate 45%
On Thursdays +1 ELO, win rate 38%

grigorack loses the most ELO on Anubis: −21 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 3.05 · Mirage
  4. Most kills in a match: 66 · Anubis

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
60% better than 77%
1.16 better than 99%
122.9 better than 99%
1.66 better than 99%
65% of 292 duels better than 97%
41% of 41 situations better than 57%
Anubis45
58% better than 65%
1.16 better than 99%
124.0 better than 99%
1.61 better than 99%
62% of 241 duels better than 93%
46% of 24 situations better than 69%
Ancient35
51% better than 43%
1.13 better than 99%
117.9 better than 99%
1.68 better than 99%
65% of 177 duels better than 97%
38% of 16 situations better than 46%
Mirage22
55% better than 61%
1.19 better than 99%
119.6 better than 99%
1.72 better than 99%
63% of 124 duels better than 95%
27% of 15 situations better than 19%
Cache13
54% -
1.24 -
124.8 -
1.89-
79% of 39 duels -
100% of 2 situations -
Overpass4
50% -
1.08 -
109.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How grigorack plays

Across 185 matches grigorack averages K/R 1.16 and ADR 121.7; the rating across the 135 rated matches is 1.67. Biggest strength: Rating at 1.67, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 26.7 kills per match with 59% headshots. The strongest map is Dust 2 with a 60% win rate in 65 matches. In 121 of 135 matches the rating was 1.10 or higher (90%), in 8 it was below 0.90. In 87 matches with detailed stats: 65 4Ks and 8 aces. Best month by rating: August 2026 at 1.86. grigorack loses the most ELO on Anubis (−21 ELO, win rate 58%). Things go best on Mirage (+8 ELO, win rate 55%). Got weaker: Win rate −3 pp, ELO −87. Unchanged in recent months: K/R at 1.16, Rating at 1.67, ADR at 120.4, Headshots at 59%. Last 30 days: 54 matches, win rate 56%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.