granitskos

Czech Republic
On FACEIT since 2025 143 matches tracked 42 matches in 30 days
Last updated:

How does granitskos play?

Rating 0.98 K/R 0.72 ADR 79.6 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 143 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 24%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

Level 5

Compared with 901 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 17%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.01).

Headshot rate 44%0 pp · Ø 44% right on the average
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 0.97−0.04 · Ø 1.01 better than 54%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so just above the average (13.3%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 72%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 65%
MVPs per match 2.0−0.3 · Ø 2.3 better than 37%
4Ks and aces 21x 4K, 2 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.24).

Utility hit rate 32%−3 pp · Ø 35% better than 35%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 18%
Enemies flashed per round 0.05−0.19 · Ø 0.24 better than 2%
Deaths per round 75%+3 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 5 average
Whether granitskos is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.77.

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
32 matches · 53% win rate
On Ancient −24 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 −17 ELO, win rate 33%
On Mondays −1 ELO, win rate 32%

granitskos loses the most ELO on Dust 2: −31 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Ancient
  2. Longest win streak: 4 wins in a row · Inferno
  3. Highest rating in a match: 2.53 · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
43% better than 26%
0.81 better than 90%
85.8 better than 84%
1.09 better than 85%
60% of 163 duels better than 94%
37% of 27 situations better than 47%
Dust 232
53% better than 60%
0.71 right on the average
76.8 better than 43%
0.94 better than 38%
54% of 136 duels better than 77%
12% of 17 situations better than 5%
Ancient24
42% better than 25%
0.68 better than 33%
77.8 better than 43%
0.93 better than 34%
45% of 112 duels better than 31%
17% of 23 situations better than 8%
Anubis19
32% better than 8%
0.65 better than 21%
75.4 better than 29%
0.85 better than 8%
39% of 104 duels better than 6%
31% of 13 situations better than 31%
Inferno16
44% better than 23%
0.66 better than 36%
77.1 better than 47%
0.95 right on the average
50% of 58 duels better than 53%
45% of 11 situations better than 71%
Cache6
67% -
0.82 -
84.5 -
1.21-
48% of 21 duels -
75% of 4 situations -
Nuke5
40% -
0.71 -
77.6 -
0.97-
41% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How granitskos plays

Across 143 matches granitskos averages K/R 0.72, ADR 79.6 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 30%, better than only 17% of level 5 players. Averages 16.0 kills per match with 44% headshots. The strongest map is Dust 2 with a 53% win rate in 32 matches. In 44 of 143 matches the rating was 1.10 or higher (31%), in 65 it was below 0.90. In 125 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: November 2026 at 1.08. granitskos loses the most ELO on Dust 2 (−31 ELO, win rate 53%). Things go best on Mirage (+41 ELO, win rate 43%). Match no. 2 of the day goes best: 52% win rate, −18 ELO. Last 30 days: 42 matches, win rate 50%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.