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geras--

Belarus
On FACEIT since 2015 355 matches tracked 177 matches in 30 days
ELO ▲ 257
2,809
30-day peak: 3,199
Rank EU ▼ 9,711 places
#19,220
Belarus #469 in Belarus
30 days · prev. #9,509 · best #4,504
Last updated:

How does geras-- play?

Rating 1.00 K/R 0.71 ADR 76.4 from 355 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 355 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 24%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 28%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 19%+8 pp · Ø 11% better than 82%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 2.7
Knife kills 4 in 355 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 22%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 34%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 52x 4K, 4 aces in 355 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 43%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether geras-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 355 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOctNov

Best month: October 2026 with 0.73.

Patterns

From the last 355 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −156 ELO
50 matches · 36% win rate
On Inferno −150 ELO
33 matches · 52% win rate
Between 6:00 and 12:00 −60 ELO, win rate 44%
On Sundays +29 ELO, win rate 44%

geras-- loses the most ELO on Anubis: −156 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.26 · Cache
  3. Longest win streak: 7 wins in a row · Inferno
  4. Most kills in a match: 49 · Dust 2

Maps in detail

from the last 355 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient104
47% better than 27%
0.71 better than 27%
77.4 better than 25%
0.98 better than 25%
48% of 418 duels better than 26%
33% of 72 situations better than 37%
Dust 2103
54% right on the average
0.71 better than 29%
75.7 better than 20%
1.04 better than 42%
50% of 423 duels better than 37%
30% of 74 situations better than 26%
Anubis50
36% better than 6%
0.66 better than 11%
72.2 better than 9%
0.92 better than 11%
45% of 193 duels better than 15%
33% of 36 situations better than 37%
Cache37
68% better than 85%
0.77 better than 44%
84.5 better than 49%
1.07 better than 37%
50% of 202 duels better than 29%
29% of 17 situations better than 22%
Inferno33
52% better than 28%
0.63 better than 2%
69.7 better than 2%
0.91 better than 2%
47% of 129 duels better than 12%
80% of 10 situations better than 99%
Mirage25
40% better than 7%
0.75 right on the average
80.4 better than 42%
1.04 better than 45%
56% of 106 duels better than 73%
42% of 19 situations better than 61%
Nuke3
67% -
0.78 -
79.2 -
1.13-
77% of 13 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How geras-- plays

Across 355 matches geras-- averages K/R 0.71, ADR 76.4 and a rating of 1.00. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 45% headshots. The strongest map is Cache with a 68% win rate in 37 matches. In 118 of 355 matches the rating was 1.10 or higher (33%), in 149 it was below 0.90. In 355 matches with detailed stats: 52 4Ks and 4 aces. Best month by rating: October 2026 at 1.04. geras-- loses the most ELO on Anubis (−156 ELO, win rate 36%). Things go best on Cache (+208 ELO, win rate 68%). Match no. 4 of the day goes best: 62% win rate, +2 ELO. Last 30 days: 177 matches, win rate 53%, net ELO −154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.