ganyotcu_
How does ganyotcu_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).
Compared with 2,480 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average59% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.17. Last 3 months unchanged at 1.10. Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 88.7. Last 3 months: 84.9 (at the start 85.3). Slightly above the average (80.9).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months unchanged at 59%. Well above the average (50%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months unchanged at 50%. Just below the average (51%).
Best month: November 2026 with 2,258. Last 3 months: 2,273 (at the start 2,047).
Rounds with first kill
Best month: November 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 201 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ganyotcu_ loses the most ELO in match 4 of the day: −164 ELO, 29% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 42 · Dust 2
- Highest rating in a match: 2.13 · Dust 2
- Recorded match no. 100 · Mirage
- Reached level 10 · Anubis
Maps in detail
from the last 201 matchesCompared with players on the same level who have at least 15 matches on the map.
How ganyotcu_ plays
Across 201 matches ganyotcu_ averages K/R 0.78, ADR 85.0 and a rating of 1.10. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 59% headshots. The strongest map is Inferno with a 76% win rate in 25 matches. In 96 of 201 matches the rating was 1.10 or higher (48%), in 63 it was below 0.90. In 162 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: October 2026 at 1.17. ganyotcu_ loses the most ELO in match 4 of the day (−164 ELO, win rate 29%). Things go best on Dust 2 (+90 ELO, win rate 54%). Improved over the last three months: ELO +226. Unchanged in recent months: K/R at 0.78, Rating at 1.10, ADR at 84.9, Headshots at 59%, Win rate at 50%. Last 30 days: 54 matches, win rate 56%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.