gaksaa

Sweden
On FACEIT since 2019 129 matches tracked 11 matches in 30 days
Last updated:
Next update possible in 29m 12s

How does gaksaa play?

Rating 0.83 (from 11 matches) K/R 0.67 ADR 72.7 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.23 ConsistencyShare of matches with at least a normal rating (0.90 and up). 45%
Rating spread from 11 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 36%
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 15%
Opening duels won 52%+1 pp better than 55%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−10 pp better than 8%
Clutch 1v2 won 26%+5 pp better than 78%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+6 pp better than 83%
AWP share of kills 15%+4 pp better than 74%
K/D 0.96−0.07 better than 20%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.5%−1.8 pp better than 8%
Rounds with 3K 3.2%−0.9 pp better than 14%
MVPs per match 2.0−0.3 better than 14%
4Ks and aces 11x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 62%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.25−0.05 better than 35%
Rounds with a death 70%−2.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, ADR +4.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −7 pp, ELO −660

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.69 (at the start 0.64).

Patterns

From the last 129 matches, each row based on 20+ matches.

Where does the ELO go?

In match 2 of the day −150 ELO
27 matches · 30% wins
On Dust 2 −148 ELO
34 matches · 53% wins
On Mirage −132 ELO
40 matches · 48% wins

gaksaa loses the most ELO in match 2 of the day: −150 ELO, 30% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.14 · Mirage
  2. Most kills in a match: 28 · Dust 2
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
48% better than 35%
0.62 better than 5%
69.8 better than 5%
0.85–
49% of 135 duels better than 34%
38% of 24 situations better than 47%
Dust 234
53% level
0.73 better than 45%
77.3 better than 32%
0.93–
54% of 90 duels better than 66%
41% of 22 situations better than 58%
Nuke22
50% better than 31%
0.63 better than 4%
67.9 better than 2%
0.81–
46% of 70 duels better than 18%
37% of 19 situations better than 46%
Anubis13
46% –
0.68 –
74.4 –
0.86–
57% of 37 duels –
13% of 8 situations –
Ancient9
33% –
0.63 –
67.1 –
0.60–
32% of 19 duels –
17% of 6 situations –
Cache8
50% –
0.75 –
85.8 –
1.06–
37% of 19 duels –
57% of 7 situations –
Inferno3
33% –
0.71 –
72.5 –
-
80% of 5 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How gaksaa plays

Across 129 matches gaksaa averages K/R 0.67 and ADR 72.7; the rating across the 11 rated matches is 0.83. Biggest strength: Headshot rate at 57%. That is better than 83% of players on level 10. Most room to improve: Damage per round (ADR) at 72.7. That is better than only 7% of players on level 10. On average 14.4 kills per match, 57% of them headshots. The strongest map is Dust 2 with a 53% win rate in 34 matches. In 2 of 11 matches the rating was 1.10 or higher (18%), in 6 it was below 0.90. In 55 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 0.84. gaksaa loses the most ELO in match 2 of the day (−150 ELO, win rate 30%). Things go best on Nuke (+91 ELO, win rate 50%). Improved over the last three months: K/R +0.05, ADR +4.4. Got weaker: Headshots −5 pp, Win rate −7 pp, ELO −660. Last 30 days: 11 matches, win rate 36%, ELO balance −60.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.