g1aveS_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 1,799 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.18 K/D and so clearly above the average (1.01).
Impact
StrengthExactly 2 kills in 15.8% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.92. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.30. Last 3 months: 1.13 (at the start 1.15). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 94.3. Last 3 months: 83.0 (at the start 89.7). Slightly above the average (79.9).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 44% (at the start 48%). Clearly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 82%. Last 3 months: 50% (at the start 67%). Right on the average (50%).
Best month: November 2026 with 2,024. Last 3 months: 1,980 (at the start 1,703).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 63%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
g1aveS_ loses the most ELO on Dust 2: −23 ELO, 57% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Reached level 10 · Ancient
- Most kills in a match: 33 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.23 · Dust 2
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How g1aveS_ plays
Across 123 matches g1aveS_ averages K/R 0.81, ADR 84.1 and a rating of 1.14. Biggest strength: Opening duels won at 59%, better than 98% of level 9 players. Averages 18.0 kills per match with 45% headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 63 of 123 matches the rating was 1.10 or higher (51%), in 33 it was below 0.90. In 113 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 1.30. g1aveS_ loses the most ELO on Dust 2 (−23 ELO, win rate 57%). Things go best from match 5 of the day (+37 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +37 ELO. Improved over the last three months: ELO +277. Got weaker: ADR −6.7, Headshots −4 pp, Win rate −17 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.13. Last 30 days: 62 matches, win rate 53%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.