fyrehydrant4

Sweden
On FACEIT since 2025 113 matches tracked 72 matches in 30 days
ELO ▲ 18
2,254
30-day peak: 2,281
Rank EU
#121,822
Sweden #3,159 in Sweden
Last updated:

How does fyrehydrant4 play?

Rating 1.15 K/R 0.84 ADR 91.1 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 113 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 61%
AWP share of kills 18%+7 pp · Ø 11% better than 82%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 3.6
Knife kills 1 in 113 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 91%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 18x 4K, 6 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 34%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 19%
Deaths per round 73%+1 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether fyrehydrant4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 88 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.86
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.90.

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −5 ELO
23 matches · 70% win rate
From match 5 of the day +6 ELO
21 matches · 43% win rate

fyrehydrant4 loses the most ELO on Nuke: −5 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 47 · Nuke
  3. Highest rating in a match: 2.54 · Anubis
  4. Reached level 10 · Anubis
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
46% better than 26%
0.80 better than 75%
90.1 better than 86%
1.06 better than 59%
54% of 184 duels better than 66%
47% of 17 situations better than 74%
Anubis27
56% better than 62%
0.87 better than 95%
93.1 better than 96%
1.22 better than 94%
56% of 151 duels better than 74%
36% of 14 situations better than 46%
Nuke23
70% better than 94%
0.88 better than 90%
94.0 better than 91%
1.23 better than 90%
60% of 154 duels better than 85%
43% of 14 situations better than 54%
Cache18
39% -
0.89 -
93.5 -
1.24-
57% of 115 duels -
50% of 12 situations -
Dust 210
40% -
0.80 -
87.5 -
1.08-
49% of 63 duels -
33% of 6 situations -
Ancient6
33% -
0.68 -
77.3 -
0.84-
41% of 34 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fyrehydrant4 plays

Across 113 matches fyrehydrant4 averages K/R 0.84, ADR 91.1 and a rating of 1.15. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Averages 19.0 kills per match with 52% headshots. The strongest map is Nuke with a 70% win rate in 23 matches. In 64 of 113 matches the rating was 1.10 or higher (57%), in 29 it was below 0.90. In 89 matches with detailed stats: 18 4Ks and 6 aces. Best month by rating: October 2026 at 1.23. fyrehydrant4 loses the most ELO on Nuke (−5 ELO, win rate 70%). Things go best on Anubis (+2 ELO, win rate 56%). Last 30 days: 72 matches, win rate 51%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.