frypz73-_-

Ukraine
On FACEIT since 2021 428 matches tracked 150 matches in 30 days
ELO ▲ 46
3,163
30-day peak: 3,334
Rank EU ▼ 2,101 places
#4,537
Ukraine #288 in Ukraine
30 days · prev. #2,436 · best #2,136
Last updated:

How does frypz73-_- play?

Rating 1.13 K/R 0.80 ADR 84.3 from 428 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 428 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (362 matches).

3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 54%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.16+0.11 · Ø 1.05 better than 73%
Pistol kills per match 2.7
Zeus kills1 in 428 matches
Knife kills 5 in 428 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 76%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 86x 4K, 8 aces in 362 matches

Utility and deaths

Weakness
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 17%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.09, Rating +0.14, ADR +8.8
= Stayed the same
Win rate at 56%
▼ Got worse
Headshots −4 pp, ELO −159

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.82 (at the start 0.73). Clearly above the average (0.75).

Patterns

From the last 428 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −131 ELO
37 matches · 49% win rate
On Cache −89 ELO
22 matches · 32% win rate
On Tuesdays −125 ELO, win rate 38%

frypz73-_- loses the most ELO on Nuke: −131 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Cache
  2. Recorded match no. 250 · Cache
  3. Longest win streak: 11 wins in a row · Nuke
  4. Highest rating in a match: 2.63 · Ancient

Maps in detail

from the last 428 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage158
59% better than 69%
0.85 better than 85%
88.8 better than 79%
1.20 better than 86%
60% of 685 duels better than 87%
49% of 76 situations better than 78%
Ancient113
58% better than 59%
0.80 better than 70%
84.3 better than 60%
1.13 better than 72%
57% of 605 duels better than 76%
45% of 53 situations better than 69%
Anubis77
61% better than 70%
0.78 better than 62%
80.7 better than 45%
1.10 better than 62%
54% of 292 duels better than 60%
28% of 40 situations better than 24%
Nuke37
49% better than 22%
0.75 better than 40%
79.1 better than 32%
1.04 better than 35%
59% of 140 duels better than 77%
27% of 15 situations better than 22%
Cache22
32% better than 1%
0.73 better than 23%
79.5 better than 25%
1.02 better than 22%
46% of 114 duels better than 10%
33% of 9 situations better than 37%
Dust 212
42% -
0.70 -
77.3 -
0.98-
47% of 43 duels -
50% of 6 situations -
Inferno7
43% -
0.70 -
75.9 -
0.95-
41% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frypz73-_- plays

Across 428 matches frypz73-_- averages K/R 0.80, ADR 84.3 and a rating of 1.13. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 59% headshots. The strongest map is Anubis with a 61% win rate in 77 matches. In 224 of 428 matches the rating was 1.10 or higher (52%), in 103 it was below 0.90. In 362 matches with detailed stats: 86 4Ks and 8 aces. Best month by rating: September 2026 at 1.17. frypz73-_- loses the most ELO on Nuke (−131 ELO, win rate 49%). Things go best on Anubis (+316 ELO, win rate 61%). Improved over the last three months: K/R +0.09, Rating +0.14, ADR +8.8. Got weaker: Headshots −4 pp, ELO −159. Unchanged in recent months: Win rate at 56%. Last 30 days: 150 matches, win rate 55%, net ELO +170.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.