frosly

USA
On FACEIT since 2020 615 matches tracked 119 matches in 30 days
ELO ▲ 205
3,289
30-day peak: 3,301
Rank NA ▲ 76 places
#96
USA #81 in USA
30 days · prev. #172 · best #95
Last updated:

How does frosly play?

Rating 1.11 K/R 0.80 ADR 87.2 from 615 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 615 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (584 matches).

3,000-3,499 ELO

Compared with 7,726 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 70%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 45%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.10+0.05 · Ø 1.05 better than 58%
Pistol kills per match 2.9
Zeus kills2 in 615 matches
Knife kills 5 in 615 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 70%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 145x 4K, 10 aces in 584 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 33%0 pp · Ø 33% right on the average
Utility damage per round 4.6+0.8 · Ø 3.8 better than 73%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 55%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, ADR at 86.4, Headshots at 52%, ELO at 3,289
▼ Got worse
Rating −0.05, Win rate −8 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 615 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −227 ELO
80 matches · 46% win rate
On Ancient −218 ELO
97 matches · 48% win rate
Between 12:00 and 18:00 −340 ELO, win rate 48%
On Saturdays −326 ELO, win rate 47%

frosly loses the most ELO in match 4 of the day: −227 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Highest rating in a match: 2.32 · Mirage
  3. Recorded match no. 500 · Inferno
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 615 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage198
55% right on the average
0.81 better than 73%
88.4 better than 79%
1.12 better than 69%
52% of 1,248 duels better than 47%
48% of 86 situations better than 78%
Dust 2137
53% better than 43%
0.82 better than 76%
87.2 better than 74%
1.14 better than 70%
48% of 624 duels better than 26%
44% of 84 situations better than 64%
Ancient97
48% better than 27%
0.81 better than 75%
89.4 better than 82%
1.12 better than 71%
49% of 491 duels better than 31%
37% of 59 situations better than 46%
Anubis72
51% better than 37%
0.79 better than 68%
86.2 better than 73%
1.11 better than 66%
52% of 383 duels right on the average
37% of 43 situations better than 46%
Cache42
48% better than 17%
0.76 better than 40%
82.5 better than 40%
1.04 better than 27%
49% of 229 duels better than 25%
38% of 16 situations better than 47%
Inferno42
52% better than 18%
0.75 better than 33%
82.6 better than 38%
1.04 better than 26%
50% of 202 duels better than 19%
55% of 20 situations better than 78%
Nuke22
59% better than 57%
0.82 better than 73%
88.2 better than 77%
1.13 better than 65%
50% of 108 duels better than 34%
31% of 13 situations better than 30%
Vertigo5
60% -
0.82 -
85.1 -
1.10-
40% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frosly plays

Across 615 matches frosly averages K/R 0.80, ADR 87.2 and a rating of 1.11. Biggest strength: 3K rounds at 5.1%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 52% headshots. The strongest map is Nuke with a 59% win rate in 22 matches. In 300 of 615 matches the rating was 1.10 or higher (49%), in 180 it was below 0.90. In 584 matches with detailed stats: 145 4Ks and 10 aces. Best month by rating: August 2026 at 1.15. frosly loses the most ELO in match 4 of the day (−227 ELO, win rate 46%). Things go best on Anubis (+111 ELO, win rate 51%). Got weaker: Rating −0.05, Win rate −8 pp. Unchanged in recent months: K/R at 0.80, ADR at 86.4, Headshots at 52%, ELO at 3,289. Last 30 days: 119 matches, win rate 50%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.