frontales
How does frontales play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,040 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (54%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.35 K/D and so well above the average (1.11).
Impact
StrengthExactly 2 kills in 17.0% of rounds and so well above the average (14.4%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.91. Last 3 months unchanged at 0.88. Clearly above the average (0.78).
Rating, 1.00 is an average match
Best month: June 2026 with 1.30. Last 3 months: 1.25 (at the start 1.26). Well above the average (1.10).
Damage per round (ADR)
Best month: October 2026 with 93.3. Last 3 months: 90.3 (at the start 86.4). Clearly above the average (84.2).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 45% (at the start 43%). Well below the average (52%).
Matches won (win rate)
Best month: August 2026 with 74%. Last 3 months: 66% (at the start 65%). Well above the average (53%).
Best month: August 2026 with 4,519. Last 3 months: 4,245 (at the start 4,463).
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 61%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
frontales loses the most ELO on Nuke: −26 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Nuke
- Recorded match no. 100 · Mirage
- Most kills in a match: 43 · Anubis
- Highest rating in a match: 2.24 · Dust 2
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How frontales plays
Across 216 matches frontales averages K/R 0.88 and ADR 88.6; the rating across the 196 rated matches is 1.26. Biggest strength: Opening duels won at 62%, better than 92% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 44%, better than only 14% of level 10 · 3,500+ ELO players. Averages 19.3 kills per match with 44% headshots. The strongest map is Dust 2 with a 77% win rate in 53 matches. In 133 of 196 matches the rating was 1.10 or higher (68%), in 34 it was below 0.90. In 124 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: June 2026 at 1.30. frontales loses the most ELO on Nuke (−26 ELO, win rate 50%). Things go best on Dust 2 (+308 ELO, win rate 77%). From match no. 5 of the day on, things go best: 75% win rate, +147 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −218. Unchanged in recent months: K/R at 0.88, Rating at 1.25, ADR at 90.3, Win rate at 66%. Last 30 days: 50 matches, win rate 62%, net ELO +401.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.