fromeastblue

Finland
On FACEIT since 2021 422 matches tracked 84 matches in 30 days
ELO ▲ 143
3,357
30-day peak: 3,389
Rank EU ▲ 1,544 places
#2,411
Finland #53 in Finland
30 days · prev. #3,955 · best #2,404
Last updated:

How does fromeastblue play?

Rating 1.10 (from 391 matches) K/R 0.79 ADR 87.2 from 422 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 391 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
EntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (324 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 55%+3 pp · Ø 52% better than 70%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 71%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.09+0.04 · Ø 1.05 better than 54%
Pistol kills per match 4.0
Zeus kills1 in 422 matches
Knife kills 13 in 422 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 62%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 66%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 74x 4K, 10 aces in 324 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.6+0.7 · Ø 3.9 better than 73%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +347
= Stayed the same
ADR at 86.1, Headshots at 57%, Win rate at 54%
▼ Got worse
K/R −0.04, Rating −0.07

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.78 (at the start 0.82). Slightly above the average (0.75).

Patterns

From the last 422 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −41 ELO
33 matches · 45% win rate
On Ancient −25 ELO
86 matches · 44% win rate
On Saturdays −226 ELO, win rate 48%

fromeastblue loses the most ELO on Inferno: −41 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 9 wins in a row · Ancient
  3. Most kills in a match: 44 · Dust 2
  4. Highest rating in a match: 2.44 · Ancient

Maps in detail

from the last 422 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2138
59% better than 66%
0.81 better than 73%
89.3 better than 81%
1.14 better than 70%
55% of 715 duels better than 63%
48% of 61 situations better than 73%
Nuke90
57% right on the average
0.84 better than 79%
92.2 better than 88%
1.17 better than 75%
60% of 556 duels better than 82%
45% of 33 situations better than 68%
Ancient86
44% better than 16%
0.75 better than 47%
82.6 better than 52%
1.01 better than 34%
50% of 434 duels better than 36%
23% of 22 situations better than 15%
Mirage38
66% better than 89%
0.73 better than 36%
82.1 better than 50%
0.96 better than 17%
52% of 183 duels better than 47%
36% of 11 situations better than 42%
Inferno33
45% better than 8%
0.82 better than 63%
91.1 better than 73%
1.17 better than 56%
59% of 188 duels better than 61%
57% of 23 situations better than 85%
Anubis21
43% better than 14%
0.70 better than 25%
77.4 better than 28%
0.97 better than 21%
48% of 104 duels better than 26%
39% of 18 situations better than 52%
Cache13
46% -
0.79 -
84.2 -
1.06-
49% of 77 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fromeastblue plays

Across 422 matches fromeastblue averages K/R 0.79 and ADR 87.2; the rating across the 391 rated matches is 1.10. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 57% headshots. The strongest map is Mirage with a 66% win rate in 38 matches. In 178 of 391 matches the rating was 1.10 or higher (46%), in 128 it was below 0.90. In 324 matches with detailed stats: 74 4Ks and 10 aces. Best month by rating: August 2026 at 1.17. fromeastblue loses the most ELO on Inferno (−41 ELO, win rate 45%). Things go best on Mirage (+203 ELO, win rate 66%). Match no. 3 of the day goes best: 63% win rate, +167 ELO. Improved over the last three months: ELO +347. Got weaker: K/R −0.04, Rating −0.07. Unchanged in recent months: ADR at 86.1, Headshots at 57%, Win rate at 54%. Last 30 days: 84 matches, win rate 56%, net ELO +412.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.