Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

freshie

Canada
On FACEIT since 2016 242 matches tracked 19 matches in 30 days
ELO ▲ 1
3,217
30-day peak: 3,246
Rank NA ▼ 32 places
#132
Canada #13 in Canada
30 days · prev. #100 · best #100
Last updated:

How does freshie play?

Rating 1.17 (from 190 matches) K/R 0.83 ADR 89.8 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 186 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 55%+3 pp · Ø 52% better than 70%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 37%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 52%−2 pp · Ø 54% better than 44%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.20+0.15 · Ø 1.05 better than 83%
Pistol kills per match 3.1 from the last 192
Zeus kills1 in 192 matches
Knife kills 1 in 192 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 76%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 73%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 22x 4K, 5 aces in 119 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (3.9).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.9+2.0 · Ø 3.9 better than 92%
Enemies flashed per round 0.44+0.13 · Ø 0.31 better than 83%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +9 pp
= Stayed the same
ADR at 88.3, Headshots at 52%, ELO at 3,217
▼ Got worse
K/R −0.06, Rating −0.08

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: May 2026 with 0.90. Last 3 months: 0.80 (at the start 0.86). Clearly above the average (0.75).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −157 ELO
45 matches · 51% win rate
In match 3 of the day −144 ELO
25 matches · 56% win rate
Between 18:00 and 24:00 −98 ELO, win rate 51%
On Wednesdays −207 ELO, win rate 55%

freshie loses the most ELO in match 2 of the day: −157 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Inferno
  2. Highest rating in a match: 2.80 · Ancient
  3. Most kills in a match: 50 · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
65% better than 88%
0.89 better than 93%
94.8 better than 94%
1.22 better than 89%
56% of 333 duels better than 72%
50% of 28 situations better than 82%
Dust 238
74% better than 97%
0.84 better than 82%
89.1 better than 80%
1.17 better than 78%
53% of 152 duels right on the average
36% of 22 situations better than 41%
Ancient23
52% better than 38%
0.83 better than 81%
92.6 better than 90%
1.18 better than 84%
56% of 109 duels better than 72%
25% of 8 situations better than 18%
Inferno23
74% better than 84%
0.75 better than 34%
85.5 better than 49%
1.08 better than 33%
56% of 54 duels better than 44%
25% of 12 situations better than 15%
Anubis19
68% better than 88%
0.81 better than 75%
87.6 better than 79%
1.16 better than 80%
51% of 69 duels better than 42%
33% of 6 situations better than 38%
Nuke19
58% better than 54%
0.74 better than 39%
80.3 better than 41%
1.06 better than 45%
53% of 97 duels right on the average
27% of 11 situations better than 22%
Cache8
25% -
0.93 -
98.9 -
1.25-
60% of 42 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How freshie plays

Across 242 matches freshie averages K/R 0.83 and ADR 89.8; the rating across the 190 rated matches is 1.17. Biggest strength: Utility damage per round at 5.9, better than 92% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 74% win rate in 38 matches. In 95 of 186 matches the rating was 1.10 or higher (51%), in 41 it was below 0.90. In 119 matches with detailed stats: 22 4Ks and 5 aces. Best month by rating: July 2026 at 1.24. freshie loses the most ELO in match 2 of the day (−157 ELO, win rate 51%). Things go best on Dust 2 (+265 ELO, win rate 74%). Match no. 1 of the day goes best: 70% win rate, +82 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: K/R −0.06, Rating −0.08. Unchanged in recent months: ADR at 88.3, Headshots at 52%, ELO at 3,217. Last 30 days: 19 matches, win rate 58%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.