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freitas-__

Brazil
On FACEIT since 2020 672 matches tracked 159 matches in 30 days
ELO ▲ 230
2,817
30-day peak: 2,868
Rank SA ▲ 657 places
#371
Brazil #339 in Brazil
30 days · prev. #1,028 · best #290
Last updated:

How does freitas-__ play?

Rating 1.02 (from 515 matches) K/R 0.72 ADR 81.4 from 672 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 515 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (451 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 28%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 0.99−0.06 · Ø 1.05 better than 23%
Pistol kills per match 2.6 from the last 516
Knife kills 6 in 516 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 51%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 42%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 76x 4K, 6 aces in 451 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.3+0.3 · Ø 4.0 better than 62%
Enemies flashed per round 0.48+0.17 · Ø 0.31 better than 89%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +6 pp, Win rate +7 pp, ELO +523
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 81.6
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.75).

Patterns

From the last 516 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −115 ELO
122 matches · 49% win rate
On Ancient −75 ELO
70 matches · 50% win rate
Between 0:00 and 6:00 −443 ELO, win rate 46%
On Tuesdays −138 ELO, win rate 41%

freitas-__ loses the most ELO on Dust 2: −115 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Highest rating in a match: 2.48 · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 516 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage219
54% better than 53%
0.72 better than 34%
82.1 better than 51%
0.99 better than 28%
49% of 1,154 duels better than 32%
33% of 87 situations better than 33%
Dust 2122
49% better than 31%
0.77 better than 58%
84.5 better than 63%
1.07 better than 52%
50% of 644 duels better than 37%
44% of 52 situations better than 66%
Ancient70
50% better than 37%
0.78 better than 61%
86.4 better than 69%
1.09 better than 61%
50% of 353 duels better than 37%
30% of 33 situations better than 28%
Anubis53
58% better than 63%
0.68 better than 18%
79.0 better than 36%
0.97 better than 22%
47% of 262 duels better than 23%
26% of 23 situations better than 20%
Nuke23
48% better than 26%
0.64 better than 6%
72.8 better than 9%
0.87 better than 4%
46% of 92 duels better than 16%
50% of 8 situations better than 75%
Inferno19
58% better than 48%
0.77 better than 42%
83.2 better than 39%
1.11 better than 46%
54% of 105 duels better than 43%
50% of 10 situations better than 74%
Cache9
33% -
0.60 -
73.3 -
0.80-
36% of 42 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How freitas-__ plays

Across 672 matches freitas-__ averages K/R 0.72 and ADR 81.4; the rating across the 515 rated matches is 1.02. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 45% headshots. The strongest map is Anubis with a 58% win rate in 53 matches. In 191 of 515 matches the rating was 1.10 or higher (37%), in 212 it was below 0.90. In 451 matches with detailed stats: 76 4Ks and 6 aces. Best month by rating: September 2026 at 1.11. freitas-__ loses the most ELO on Dust 2 (−115 ELO, win rate 49%). Things go best on Nuke (+71 ELO, win rate 48%). Improved over the last three months: Headshots +6 pp, Win rate +7 pp, ELO +523. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 81.6. Last 30 days: 159 matches, win rate 53%, net ELO +294.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.