freepromo

Belarus
On FACEIT since 2025 153 matches tracked 28 matches in 30 days
ELO ▲ 6
2,189
30-day peak: 2,213
Rank EU
#149,198
Belarus #3,365 in Belarus
Last updated:

How does freepromo play?

Rating 1.07 K/R 0.78 ADR 83.8 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 19%
AWP share of kills 28%+16 pp · Ø 12% better than 95%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.5
Knife kills 1 in 153 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 63%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 31x 4K, 2 aces in 153 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 1.9−2.4 · Ø 4.3 better than 3%
Enemies flashed per round 0.05−0.24 · Ø 0.29 better than 1%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +259, First kills +1 pp, Clutch 1v1 +22 pp
= Stayed the same
K/R at 0.78, Rating at 1.06, ADR at 83.5
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −89 ELO
76 matches · 47% win rate
On Ancient −30 ELO
23 matches · 57% win rate
Between 18:00 and 24:00 −74 ELO, win rate 47%

freepromo loses the most ELO from match 5 of the day: −89 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.08 · Dust 2
  4. Reached level 10 · Anubis
  5. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
66% better than 92%
0.81 better than 79%
85.6 better than 73%
1.15 better than 82%
53% of 303 duels better than 61%
53% of 32 situations better than 86%
Mirage36
36% better than 6%
0.71 better than 36%
78.6 better than 40%
0.94 better than 22%
45% of 230 duels better than 18%
37% of 19 situations better than 46%
Anubis34
56% better than 63%
0.77 better than 65%
82.6 better than 59%
1.06 better than 60%
52% of 219 duels better than 55%
29% of 17 situations better than 25%
Ancient23
57% better than 73%
0.80 better than 78%
88.1 better than 82%
1.07 better than 66%
53% of 144 duels better than 62%
17% of 18 situations better than 9%
Inferno5
40% -
0.71 -
80.1 -
0.93-
35% of 40 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How freepromo plays

Across 153 matches freepromo averages K/R 0.78, ADR 83.8 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 43% headshots. The strongest map is Dust 2 with a 66% win rate in 53 matches. In 68 of 153 matches the rating was 1.10 or higher (44%), in 53 it was below 0.90. In 153 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: November 2026 at 1.09. freepromo loses the most ELO from match 5 of the day (−89 ELO, win rate 47%). Things go best on Dust 2 (+107 ELO, win rate 66%). Match no. 2 of the day goes best: 65% win rate, +30 ELO. Improved over the last three months: Win rate +5 pp, ELO +259, First kills +1 pp, Clutch 1v1 +22 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ADR at 83.5. Last 30 days: 28 matches, win rate 54%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.