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frann--

Argentina
On FACEIT since 2016 448 matches tracked 114 matches in 30 days
ELO ▲ 289
2,754
30-day peak: 2,830
Rank SA ▲ 804 places
#476
Argentina #161 in Argentina
30 days · prev. #1,280 · best #373
Last updated:

How does frann-- play?

Rating 1.07 (from 277 matches) K/R 0.79 ADR 84.1 from 448 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 448 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (379 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 51%−1 pp · Ø 52% better than 40%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 56%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 3.0
Zeus kills2 in 448 matches
Knife kills 11 in 448 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 56%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 80x 4K, 6 aces in 379 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.31).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 70%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +6 pp, ELO +385
= Stayed the same
Headshots at 53%
▼ Got worse
K/R −0.08, Rating −0.12, ADR −6.4

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.75 (at the start 0.83). Right on the average (0.75).

Patterns

From the last 448 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −144 ELO
58 matches · 47% win rate
On Nuke −87 ELO
57 matches · 56% win rate
On Sundays −117 ELO, win rate 49%

frann-- loses the most ELO in match 4 of the day: −144 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.35 · Cache
  4. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 448 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage182
52% better than 43%
0.79 better than 67%
84.8 better than 65%
1.11 better than 68%
53% of 635 duels better than 56%
36% of 115 situations better than 42%
Dust 2104
63% better than 83%
0.75 right on the average
80.6 better than 43%
1.07 better than 52%
50% of 301 duels better than 37%
46% of 63 situations better than 72%
Nuke57
56% right on the average
0.83 better than 74%
85.2 better than 61%
1.18 better than 76%
50% of 186 duels better than 32%
47% of 34 situations better than 70%
Cache49
65% better than 77%
0.82 better than 65%
89.9 better than 71%
1.16 better than 67%
55% of 201 duels better than 56%
38% of 21 situations better than 45%
Ancient24
38% better than 8%
0.83 better than 80%
88.3 better than 77%
1.15 better than 78%
53% of 112 duels better than 55%
53% of 17 situations better than 84%
Inferno22
45% better than 13%
0.73 better than 26%
75.9 better than 11%
1.00 better than 16%
53% of 68 duels better than 38%
23% of 13 situations better than 15%
Vertigo7
29% -
0.76 -
84.4 -
0.98-
41% of 17 duels -
50% of 6 situations -
Anubis3
0% -
0.64 -
79.3 -
0.85-
43% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frann-- plays

Across 448 matches frann-- averages K/R 0.79 and ADR 84.1; the rating across the 277 rated matches is 1.07. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 53% headshots. The strongest map is Cache with a 65% win rate in 49 matches. In 225 of 448 matches the rating was 1.10 or higher (50%), in 132 it was below 0.90. In 379 matches with detailed stats: 80 4Ks and 6 aces. Best month by rating: August 2026 at 1.18. frann-- loses the most ELO in match 4 of the day (−144 ELO, win rate 47%). Things go best on Dust 2 (+214 ELO, win rate 63%). Improved over the last three months: Win rate +6 pp, ELO +385. Got weaker: K/R −0.08, Rating −0.12, ADR −6.4. Unchanged in recent months: Headshots at 53%. Last 30 days: 114 matches, win rate 58%, net ELO +347.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.