fraco6001

Portugal
On FACEIT since 2016 410 matches tracked 119 matches in 30 days
ELO ▼ 73
2,817
30-day peak: 3,052
Rank EU ▼ 13,085 places
#21,768
Portugal #260 in Portugal
30 days · prev. #8,683 · best #6,790
Last updated:

How does fraco6001 play?

Rating 1.12 (from 398 matches) K/R 0.81 ADR 83.2 from 410 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 398 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).

2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.05).

Headshot rate 53%+2 pp · Ø 51% better than 59%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.16+0.11 · Ø 1.05 better than 78%
Pistol kills per match 2.2
Zeus kills1 in 410 matches
Knife kills 17 in 410 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.6%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 74%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 54x 4K, 6 aces in 322 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 11%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 14%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, Rating at 1.11, Win rate at 53%
▼ Got worse
ADR −4.6, Headshots −3 pp, ELO −108

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 410 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −214 ELO
90 matches · 51% win rate
In match 1 of the day −42 ELO
96 matches · 43% win rate
On Wednesdays −121 ELO, win rate 44%

fraco6001 loses the most ELO on Dust 2: −214 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.38 · Mirage
  4. Most kills in a match: 50 · Cache

Maps in detail

from the last 410 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
53% right on the average
0.81 better than 75%
82.4 better than 53%
1.10 better than 65%
53% of 346 duels better than 55%
40% of 50 situations better than 55%
Dust 290
51% better than 39%
0.80 better than 71%
81.6 better than 48%
1.13 better than 70%
54% of 316 duels better than 61%
39% of 51 situations better than 52%
Cache75
52% better than 33%
0.79 better than 54%
84.2 better than 49%
1.08 better than 41%
49% of 353 duels better than 24%
34% of 29 situations better than 37%
Inferno58
52% better than 28%
0.78 better than 46%
82.5 better than 37%
1.09 better than 41%
52% of 213 duels better than 32%
46% of 24 situations better than 67%
Ancient52
52% better than 43%
0.89 better than 94%
89.3 better than 81%
1.26 better than 95%
55% of 213 duels better than 66%
54% of 35 situations better than 84%
Nuke18
50% better than 29%
0.81 better than 66%
81.1 better than 40%
1.15 better than 68%
55% of 73 duels better than 59%
38% of 8 situations better than 46%
Anubis14
57% -
0.73 -
77.3 -
0.99-
44% of 57 duels -
45% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fraco6001 plays

Across 410 matches fraco6001 averages K/R 0.81 and ADR 83.2; the rating across the 398 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 28%, better than only 11% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 53% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 204 of 398 matches the rating was 1.10 or higher (51%), in 109 it was below 0.90. In 322 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: September 2026 at 1.17. fraco6001 loses the most ELO on Dust 2 (−214 ELO, win rate 51%). Things go best on Cache (+160 ELO, win rate 52%). Match no. 3 of the day goes best: 61% win rate, +39 ELO. Got weaker: ADR −4.6, Headshots −3 pp, ELO −108. Unchanged in recent months: K/R at 0.80, Rating at 1.11, Win rate at 53%. Last 30 days: 119 matches, win rate 52%, net ELO −176.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.