fr0gy

Iceland
On FACEIT since 2015 230 matches tracked 82 matches in 30 days
Last updated:

How does fr0gy play?

Rating 1.04 K/R 0.74 ADR 80.9 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 230 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

2,750-2,999 ELO

Compared with 11,755 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (52%).

Headshot rate 43%−9 pp · Ø 52% better than 9%
AWP share of kills 25%+13 pp · Ø 12% better than 90%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 2.5
Knife kills 18 in 230 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 69%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 29x 4K, 7 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.0).

Utility hit rate 43%+9 pp · Ø 34% better than 95%
Utility damage per round 6.7+2.7 · Ø 4.0 better than 96%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether fr0gy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 185 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.61
MarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.86.

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −74 ELO
44 matches · 59% win rate
Between 0:00 and 6:00 −30 ELO, win rate 43%
On Mondays −53 ELO, win rate 47%

fr0gy loses the most ELO on Anubis: −74 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Most kills in a match: 36 · Anubis
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 2.06 · Mirage

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient69
48% better than 31%
0.74 better than 41%
81.4 better than 44%
1.02 better than 38%
57% of 275 duels better than 76%
45% of 40 situations better than 68%
Anubis44
59% better than 66%
0.72 better than 34%
77.5 better than 27%
1.02 better than 37%
49% of 218 duels better than 31%
30% of 23 situations better than 28%
Mirage43
58% better than 70%
0.81 better than 74%
86.6 better than 73%
1.13 better than 73%
57% of 234 duels better than 78%
29% of 24 situations better than 21%
Inferno29
59% better than 53%
0.70 better than 18%
80.0 better than 28%
0.99 better than 14%
55% of 141 duels right on the average
32% of 22 situations better than 32%
Nuke28
57% better than 53%
0.79 better than 57%
82.7 better than 48%
1.11 better than 58%
61% of 126 duels better than 85%
22% of 18 situations better than 15%
Cache9
67% -
0.72 -
78.1 -
1.05-
70% of 44 duels -
100% of 2 situations -
Dust 26
33% -
0.61 -
67.6 -
0.90-
51% of 39 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fr0gy plays

Across 230 matches fr0gy averages K/R 0.74, ADR 80.9 and a rating of 1.04. Biggest strength: Utility damage per round at 6.7, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 43%, better than only 9% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 43% headshots. The strongest map is Inferno with a 59% win rate in 29 matches. In 99 of 230 matches the rating was 1.10 or higher (43%), in 78 it was below 0.90. In 204 matches with detailed stats: 29 4Ks and 7 aces. Best month by rating: August 2026 at 1.18. fr0gy loses the most ELO on Anubis (−74 ELO, win rate 59%). Things go best in match 2 of the day (+140 ELO, win rate 66%). Match no. 2 of the day goes best: 66% win rate, +140 ELO. Last 30 days: 82 matches, win rate 63%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.