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formiga

Brazil
On FACEIT since 2023 330 matches tracked 79 matches in 30 days
ELO ▲ 39
2,350
30-day peak: 2,375
Rank SA ▼ 122 places
#2,124
Brazil #1,808 in Brazil
30 days · prev. #2,002 · best #1,830
Last updated:

How does formiga play?

Rating 1.01 (from 291 matches) K/R 0.71 ADR 75.7 from 330 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 330 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 42%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 69%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.02−0.02 · Ø 1.04 better than 42%
Pistol kills per match 3.0
Knife kills 2 in 330 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.5%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 22%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 32%
MVPs per match 2.1−0.3 · Ø 2.4 better than 23%
4Ks and aces 41x 4K, 0 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 11%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.71, ADR at 76.3, Headshots at 53%, Win rate at 50%, ELO at 2,350
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 330 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −214 ELO
59 matches · 44% win rate
On Mirage −212 ELO
139 matches · 50% win rate
Between 6:00 and 12:00 −27 ELO, win rate 41%
On Thursdays −274 ELO, win rate 40%

formiga loses the most ELO in match 3 of the day: −214 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Recorded match no. 250 · Nuke
  3. Longest win streak: 9 wins in a row · Dust 2
  4. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 330 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage139
50% better than 42%
0.71 better than 34%
75.7 better than 23%
0.99 better than 33%
51% of 557 duels right on the average
41% of 58 situations better than 58%
Dust 279
53% better than 55%
0.67 better than 18%
72.9 better than 13%
0.97 better than 28%
51% of 276 duels right on the average
50% of 44 situations better than 81%
Anubis43
53% right on the average
0.74 right on the average
78.9 better than 36%
1.07 better than 59%
50% of 129 duels better than 39%
50% of 28 situations better than 77%
Ancient31
48% better than 36%
0.76 better than 55%
80.1 better than 41%
1.09 better than 67%
55% of 106 duels better than 68%
27% of 26 situations better than 22%
Cache17
35% better than 5%
0.67 better than 20%
72.2 better than 12%
0.94 better than 20%
48% of 58 duels better than 26%
14% of 7 situations better than 6%
Nuke16
50% better than 33%
0.72 better than 39%
77.7 better than 38%
0.99 better than 35%
51% of 61 duels better than 42%
40% of 10 situations better than 48%

Compared with players on the same level who have at least 15 matches on the map.

How formiga plays

Across 330 matches formiga averages K/R 0.71 and ADR 75.7; the rating across the 291 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 53% headshots. The strongest map is Anubis with a 53% win rate in 43 matches. In 112 of 330 matches the rating was 1.10 or higher (34%), in 128 it was below 0.90. In 265 matches with detailed stats: 41 4Ks and 0 aces. Best month by rating: November 2026 at 1.13. formiga loses the most ELO in match 3 of the day (−214 ELO, win rate 44%). Things go best on Ancient (+34 ELO, win rate 48%). Improved over the last three months: Rating +0.05. Unchanged in recent months: K/R at 0.71, ADR at 76.3, Headshots at 53%, Win rate at 50%, ELO at 2,350. Last 30 days: 79 matches, win rate 51%, net ELO −101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.