fonnexx

Romania
On FACEIT since 2015 51 matches tracked 30 matches in 30 days
ELO ▲ 137
2,016
30-day peak: 2,016
Rank EU
#248,173
Romania #3,169 in Romania
Last updated:

How does fonnexx play?

Rating 1.28 K/R 0.90 ADR 95.6 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 51 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 39% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

17% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 17%−22 pp · Ø 39% better than 1%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.34+0.31 · Ø 1.03 better than 98%
Pistol kills per match 3.2
Knife kills 1 in 51 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 76%
3K rounds 6.7%+2.6 pp · Ø 4.1% better than 98%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 7x 4K, 0 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 49%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 52%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether fonnexx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 30 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.84
AugSepOctNov

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 37 · Anubis
  3. Highest rating in a match: 2.49 · Ancient

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
50% better than 45%
0.86 better than 90%
93.2 better than 93%
1.16 better than 85%
48% of 63 duels better than 33%
36% of 14 situations better than 45%
Anubis12
75% -
0.96 -
98.6 -
1.41-
55% of 33 duels -
0% of 4 situations -
Ancient6
67% -
0.83 -
88.0 -
1.20-
50% of 20 duels -
14% of 7 situations -
Dust 26
67% -
0.92 -
99.9 -
1.31-
51% of 37 duels -
50% of 6 situations -
Inferno3
33% -
0.73 -
75.8 -
1.03-
71% of 7 duels -
0% of 1 situations -
Nuke3
100% -
1.17 -
113.8 -
1.72-
83% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fonnexx plays

Across 51 matches fonnexx averages K/R 0.90, ADR 95.6 and a rating of 1.28. Biggest strength: Rating at 1.28, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 17%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 46% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 32 of 51 matches the rating was 1.10 or higher (63%), in 10 it was below 0.90. In 30 matches with detailed stats: 7 4Ks and 0 aces. Last 30 days: 30 matches, win rate 60%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.