fnat1cwow

Kazakhstan
158 matches tracked 40 matches in 30 days
Last updated:

How does fnat1cwow play?

Rating 1.03 K/R 0.73 ADR 80.0 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 158 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 23%−16 pp · Ø 39% better than 2%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 22%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 73%
AWP share of kills 21%+11 pp · Ø 10% better than 88%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.3
Knife kills 2 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so slightly below the average (4.0%).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 48%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 35%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 6 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 61%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +7 pp, ELO +150
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.11, ADR −5.2, Win rate −21 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.72 (at the start 0.78). Just below the average (0.73).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −52 ELO
25 matches · 48% win rate
On Dust 2 −28 ELO
49 matches · 55% win rate
Between 18:00 and 24:00 −23 ELO, win rate 38%
On Mondays −19 ELO, win rate 39%

fnat1cwow loses the most ELO on Anubis: −52 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
55% better than 66%
0.74 better than 58%
83.7 better than 69%
1.05 better than 64%
50% of 250 duels better than 47%
25% of 24 situations better than 17%
Mirage34
44% better than 26%
0.74 better than 59%
81.2 better than 61%
1.02 better than 57%
51% of 167 duels better than 54%
29% of 14 situations better than 26%
Ancient25
64% better than 88%
0.79 better than 79%
82.6 better than 62%
1.10 better than 83%
57% of 111 duels better than 82%
26% of 23 situations better than 26%
Anubis25
48% better than 40%
0.63 better than 7%
68.8 better than 3%
0.88 better than 7%
44% of 116 duels better than 15%
14% of 14 situations better than 6%
Inferno16
38% better than 11%
0.75 better than 68%
81.6 better than 62%
1.07 better than 72%
34% of 62 duels better than 1%
20% of 10 situations better than 14%
Cache3
33% -
0.80 -
82.4 -
1.07-
53% of 15 duels -
50% of 2 situations -
Nuke3
0% -
0.63 -
67.4 -
0.96-
58% of 12 duels -
0% of 1 situations -
Vertigo3
0% -
0.78 -
79.6 -
1.05-
43% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fnat1cwow plays

Across 158 matches fnat1cwow averages K/R 0.73, ADR 80.0 and a rating of 1.03. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 8 players. Averages 16.7 kills per match with 51% headshots. The strongest map is Ancient with a 64% win rate in 25 matches. In 64 of 158 matches the rating was 1.10 or higher (41%), in 52 it was below 0.90. In 135 matches with detailed stats: 23 4Ks and 6 aces. Best month by rating: July 2026 at 1.12. fnat1cwow loses the most ELO on Anubis (−52 ELO, win rate 48%). Things go best on Ancient (+4 ELO, win rate 64%). Match no. 2 of the day goes best: 59% win rate, −22 ELO. Improved over the last three months: Headshots +7 pp, ELO +150. Got weaker: K/R −0.06, Rating −0.11, ADR −5.2, Win rate −21 pp. Last 30 days: 40 matches, win rate 33%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.