flins

Poland
On FACEIT since 2017 172 matches tracked 62 matches in 30 days
Last updated:

How does flins play?

Rating 1.02 K/R 0.72 ADR 78.8 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 172 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average.
AWPer
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Level 5

Compared with 901 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 17%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 52%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (44%).

Headshot rate 38%−6 pp · Ø 44% better than 19%
AWP share of kills 33%+21 pp · Ø 12% better than 97%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 2.4
Knife kills 9 in 172 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 12.1%−1.2 pp · Ø 13.3% better than 34%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 51%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 30x 4K, 2 aces in 151 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.3 utility damage per round and so well above the average (4.0).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 7.3+3.3 · Ø 4.0 better than 96%
Enemies flashed per round 0.44+0.20 · Ø 0.24 better than 89%
Deaths per round 71%−1 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +3 pp, ELO +99
= Stayed the same
Headshots at 39%
▼ Got worse
K/R −0.09, Rating −0.11, ADR −7.8

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.62
JunJulAugSepOctNov

Best month: July 2026 with 0.89. Last 3 months: 0.68 (at the start 0.77). Slightly below the average (0.73).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −31 ELO
37 matches · 46% win rate
On Mirage −20 ELO
69 matches · 57% win rate
Between 12:00 and 18:00 −5 ELO, win rate 36%

flins loses the most ELO in match 2 of the day: −31 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.09 · Dust 2
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
57% better than 77%
0.75 better than 70%
80.6 better than 62%
1.06 better than 78%
58% of 257 duels better than 90%
27% of 37 situations better than 24%
Dust 236
53% better than 60%
0.75 better than 72%
81.1 better than 66%
1.08 better than 82%
55% of 157 duels better than 80%
33% of 24 situations better than 40%
Inferno25
56% better than 64%
0.65 better than 30%
71.0 better than 17%
0.92 better than 36%
45% of 109 duels better than 28%
44% of 9 situations better than 69%
Nuke19
37% better than 10%
0.64 better than 21%
71.1 better than 23%
0.86 better than 19%
49% of 76 duels better than 46%
38% of 13 situations right on the average
Cache14
43% -
0.76 -
84.1 -
1.04-
46% of 65 duels -
23% of 13 situations -
Anubis6
50% -
0.82 -
95.0 -
1.05-
57% of 30 duels -
20% of 5 situations -
Ancient3
33% -
0.61 -
65.1 -
0.86-
71% of 7 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flins plays

Across 172 matches flins averages K/R 0.72, ADR 78.8 and a rating of 1.02. Biggest strength: Utility damage per round at 7.3, better than 96% of level 5 players. Most room to improve: Clutch 1v1 won at 30%, better than only 17% of level 5 players. Averages 15.6 kills per match with 38% headshots. The strongest map is Mirage with a 57% win rate in 69 matches. In 62 of 172 matches the rating was 1.10 or higher (36%), in 69 it was below 0.90. In 151 matches with detailed stats: 30 4Ks and 2 aces. Best month by rating: July 2026 at 1.26. flins loses the most ELO in match 2 of the day (−31 ELO, win rate 46%). Things go best on Inferno (+66 ELO, win rate 56%). From match no. 5 of the day on, things go best: 70% win rate, +37 ELO. Improved over the last three months: Win rate +3 pp, ELO +99. Got weaker: K/R −0.09, Rating −0.11, ADR −7.8. Unchanged in recent months: Headshots at 39%. Last 30 days: 62 matches, win rate 56%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.