flickswagen

Poland
On FACEIT since 2024 167 matches tracked 62 matches in 30 days
ELO ▲ 6
2,089
30-day peak: 2,089
Rank EU
#198,334
Poland #11,229 in Poland
Last updated:
Next update possible in 1h 0m

How does flickswagen play?

Rating 1.21 (from 146 matches) K/R 0.87 ADR 93.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 146 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.18+0.15 · Ø 1.03 better than 90%
Pistol kills per match 3.5
Knife kills 2 in 167 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.1%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 93%
3K rounds 6.9%+2.8 pp · Ø 4.1% better than 99%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 42x 4K, 6 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 28%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 37%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.16, Rating +0.23, ADR +16.9, Headshots +3 pp, Win rate +7 pp, ELO +59
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: September 2026 with 1.17. Last 3 months: 0.95 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −69 ELO
37 matches · 38% win rate
On Mirage −25 ELO
35 matches · 63% win rate
On Fridays +6 ELO, win rate 46%

flickswagen loses the most ELO on Anubis: −69 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Cache
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 49 · Anubis
  4. Recorded match no. 100 · Inferno
  5. Reached level 10 · Mirage

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis37
38% better than 10%
0.86 better than 93%
92.3 better than 93%
1.18 better than 90%
56% of 220 duels better than 77%
25% of 24 situations better than 20%
Mirage35
63% better than 88%
0.89 better than 95%
95.7 better than 96%
1.25 better than 95%
61% of 188 duels better than 94%
38% of 21 situations right on the average
Cache22
82% -
0.98 -
104.6 -
1.39-
63% of 123 duels -
25% of 8 situations -
Inferno21
67% better than 88%
0.78 better than 70%
83.3 better than 58%
1.10 better than 69%
46% of 110 duels better than 15%
57% of 7 situations better than 87%
Nuke19
53% right on the average
0.97 better than 97%
100.9 better than 97%
1.40-
55% of 91 duels better than 66%
20% of 10 situations better than 7%
Ancient17
35% better than 7%
0.77 better than 63%
86.2 better than 75%
1.11-
46% of 65 duels better than 21%
43% of 7 situations better than 62%
Dust 28
63% -
0.84 -
89.6 -
1.14-
53% of 53 duels -
40% of 5 situations -
Vertigo5
20% -
0.83 -
88.2 -
1.07-
57% of 28 duels -
100% of 3 situations -
Overpass3
33% -
0.85 -
100.2 -
0.85-
50% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flickswagen plays

Across 167 matches flickswagen averages K/R 0.87 and ADR 93.6; the rating across the 146 rated matches is 1.21. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 52% headshots. The strongest map is Cache with a 82% win rate in 22 matches. In 78 of 146 matches the rating was 1.10 or higher (53%), in 33 it was below 0.90. In 106 matches with detailed stats: 42 4Ks and 6 aces. Best month by rating: September 2026 at 1.66. flickswagen loses the most ELO on Anubis (−69 ELO, win rate 38%). Things go best on Inferno (+32 ELO, win rate 67%). From match no. 5 of the day on, things go best: 59% win rate, +30 ELO. Improved over the last three months: K/R +0.16, Rating +0.23, ADR +16.9, Headshots +3 pp, Win rate +7 pp, ELO +59. Last 30 days: 62 matches, win rate 55%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.