fistashki666

Russia
On FACEIT since 2019 298 matches tracked 83 matches in 30 days
ELO ▲ 287
3,584
30-day peak: 3,649
Rank EU ▲ 1,219 places
#912
Russia #254 in Russia
30 days · prev. #2,131 · best #666
Last updated:

How does fistashki666 play?

Rating 1.16 (from 233 matches) K/R 0.83 ADR 86.9 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 248 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

3,500+ ELO

Compared with 1,334 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly below the average (12%).

Rounds with first kill 11%−1 pp · Ø 12% better than 40%
Opening duels won 54%0 pp · Ø 54% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 49%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 50%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (53%).

Headshot rate 66%+13 pp · Ø 53% better than 98%
AWP share of kills 1%−12 pp · Ø 13% better than 7%
K/D 1.13+0.01 · Ø 1.12 better than 42%
Pistol kills per match 3.0 from the last 269
Knife kills 1 in 269 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.6).

2K rounds 14.8%+0.5 pp · Ø 14.3% better than 55%
3K rounds 5.3%+0.6 pp · Ø 4.7% better than 71%
MVPs per match 2.9+0.3 · Ø 2.6 better than 76%
4Ks and aces 68x 4K, 11 aces in 228 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 46%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 20%
Enemies flashed per round 0.25−0.08 · Ø 0.33 better than 19%
Deaths per round 73%+3 pp · Ø 70% better than 12%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +103
= Stayed the same
K/R at 0.84, ADR at 86.3, Headshots at 66%, Win rate at 55%
▼ Got worse
Rating −0.25

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOctNov

Best month: July 2026 with 0.97. Last 3 months: 0.84 (at the start 0.85). Slightly above the average (0.79).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −303 ELO
92 matches · 50% win rate
On Mirage −204 ELO
137 matches · 61% win rate
On Tuesdays −272 ELO, win rate 49%

fistashki666 loses the most ELO from match 5 of the day: −303 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Mirage
  2. Highest rating in a match: 2.37 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage137
61% better than 67%
0.85 better than 71%
89.2 better than 65%
1.16 better than 60%
55% of 599 duels right on the average
51% of 51 situations better than 85%
Dust 267
52% better than 30%
0.85 better than 72%
85.2 better than 47%
1.21 better than 71%
54% of 239 duels better than 43%
37% of 35 situations better than 41%
Anubis32
53% better than 39%
0.79 right on the average
83.0 better than 39%
1.16 better than 63%
54% of 136 duels right on the average
25% of 16 situations better than 16%
Nuke16
31% better than 4%
0.67 better than 15%
71.6 better than 12%
0.88 better than 8%
47% of 73 duels better than 20%
17% of 6 situations better than 7%
Ancient8
63% -
0.94 -
93.8 -
1.29-
70% of 33 duels -
0% of 2 situations -
Inferno4
50% -
0.85 -
89.5 -
1.15-
53% of 17 duels -
0% of 2 situations -
Overpass3
67% -
0.77 -
79.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How fistashki666 plays

Across 298 matches fistashki666 averages K/R 0.83 and ADR 86.9; the rating across the 233 rated matches is 1.16. Biggest strength: Headshot rate at 66%, better than 98% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 73%, better than only 12% of level 10 · 3,500+ ELO players. Averages 17.9 kills per match with 66% headshots. The strongest map is Mirage with a 61% win rate in 137 matches. In 129 of 248 matches the rating was 1.10 or higher (52%), in 65 it was below 0.90. In 228 matches with detailed stats: 68 4Ks and 11 aces. Best month by rating: July 2026 at 1.40. fistashki666 loses the most ELO from match 5 of the day (−303 ELO, win rate 50%). Things go best in match 2 of the day (+88 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +88 ELO. Improved over the last three months: ELO +103. Got weaker: Rating −0.25. Unchanged in recent months: K/R at 0.84, ADR at 86.3, Headshots at 66%, Win rate at 55%. Last 30 days: 83 matches, win rate 57%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.