finnable

Brazil
On FACEIT since 2017 168 matches tracked
ELO
2,233
Peak across recorded matches: 2,303
Rank SA ▲ 1,763 places
#3,097
Brazil #1,851 in Brazil
30 days · prev. #4,860 · best #2,836
Last updated:

How does finnable play?

Rating 1.14 (from 119 matches) K/R 0.81 ADR 85.9 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 119 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.16+0.13 · Ø 1.03 better than 86%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 79%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 29x 4K, 4 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.9−0.4 · Ø 4.3 better than 44%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether finnable is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.84.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
44 matches · 52% win rate
On Mirage −5 ELO
73 matches · 44% win rate
Between 12:00 and 18:00 −15 ELO, win rate 42%
On Wednesdays −37 ELO, win rate 42%

finnable loses the most ELO on Dust 2: −38 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.07 · Nuke
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
44% better than 24%
0.79 better than 73%
84.3 better than 67%
1.11 better than 76%
60% of 161 duels better than 92%
37% of 27 situations better than 48%
Dust 244
52% better than 54%
0.78 better than 70%
85.7 better than 74%
1.09 better than 70%
55% of 154 duels better than 72%
36% of 22 situations better than 43%
Ancient18
56% better than 65%
0.83 better than 85%
87.4 better than 78%
1.24-
49% of 43 duels better than 35%
43% of 14 situations better than 64%
Anubis12
42% -
0.83 -
89.1 -
0.98-
52% of 27 duels -
67% of 3 situations -
Cache10
60% -
0.94 -
95.3 -
1.32-
61% of 33 duels -
25% of 4 situations -
Inferno8
50% -
0.73 -
75.4 -
1.09-
71% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How finnable plays

Across 168 matches finnable averages K/R 0.81 and ADR 85.9; the rating across the 119 rated matches is 1.14. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 46% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 59 of 119 matches the rating was 1.10 or higher (50%), in 29 it was below 0.90. In 109 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: May 2026 at 1.16. finnable loses the most ELO on Dust 2 (−38 ELO, win rate 52%). Things go best in match 2 of the day (−19 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −19 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.