fifon2112

NP
On FACEIT since 2024 41 matches tracked 41 matches in 30 days
Last updated:

How does fifon2112 play?

Rating 1.08 K/R 0.79 ADR 91.3 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85% on level 7
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 41 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 32% normal 0.90 to 1.09 20% weak 0.75 to 0.89 5% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More damage per round than the level 7 average.
EntryDamage
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 94%
Opening duels won 51%+1 pp better than 61%

Clutch

Average
Last one alive
Clutch 1v1 won 57%+18 pp better than 99%
Clutch 1v2 won 19%−2 pp better than 37%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−4 pp better than 24%
AWP share of kills 18%+8 pp better than 84%
K/D 1.05+0.05 better than 75%
Pistol kills per match 2.8
Knife kills 4 in 41 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.7%+1.6 pp better than 88%
Rounds with 3K 5.4%+1.5 pp better than 96%
MVPs per match 2.9+0.7 better than 98%
4Ks and aces 8x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 94%
Utility damage per round 8.2+4.0 better than 98%
Enemies flashed per round 0.24−0.03 better than 45%
Rounds with a death 75%+3.0 pp better than 24%

Patterns

From the last 41 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.13 · Cache
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
44% better than 29%
0.75 better than 67%
85.8 better than 83%
1.00 better than 52%
49% of 105 duels better than 45%
60% of 5 situations better than 94%
Dust 28
50% –
0.70 –
76.8 –
0.96–
45% of 56 duels –
43% of 7 situations –
Ancient5
80% –
0.91 –
105.4 –
1.28–
59% of 29 duels –
60% of 5 situations –
Anubis5
80% –
0.78 –
102.7 –
1.05–
52% of 27 duels –
0% of 1 situations –
Nuke3
100% –
0.91 –
101.0 –
1.25–
44% of 16 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How fifon2112 plays

Across 41 matches fifon2112 averages K/R 0.79, ADR 91.3 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 57%. That is better than 99% of players on level 7. Most room to improve: Headshot rate at 42%. That is better than only 24% of players on level 7. On average 18.5 kills per match, 42% of them headshots. In 21 of 41 matches the rating was 1.10 or higher (51%), in 12 it was below 0.90. In 41 matches with detailed stats: 8 4Ks and 1 aces. Best month by rating: October 2026 at 1.07. Last 30 days: 41 matches, win rate 61%, ELO balance +50.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.