fidimidi44

Ukraine
On FACEIT since 2020 369 matches tracked 172 matches in 30 days
ELO ▲ 122
2,644
30-day peak: 3,004
Rank EU ▼ 22,057 places
#30,691
Ukraine #1,481 in Ukraine
30 days · prev. #8,634 · best #8,634
Last updated:

How does fidimidi44 play?

Rating 1.05 K/R 0.74 ADR 80.7 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 369 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).

2,500-2,749 ELO

Compared with 2,629 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (11%).

Rounds with first kill 5%−6 pp · Ø 11% better than 1%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 40%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.09+0.05 · Ø 1.04 better than 62%
Pistol kills per match 3.2
Knife kills 1 in 369 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 44%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 41%
MVPs per match 2.3−0.1 · Ø 2.4 better than 43%
4Ks and aces 31x 4K, 4 aces in 280 matches

Utility and deaths

Average
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 7.0+2.8 · Ø 4.2 better than 96%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 30%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +219
= Stayed the same
Rating at 1.04, ADR at 79.2, Headshots at 51%
▼ Got worse
K/R −0.04

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.89. Last 3 months: 0.73 (at the start 0.77). Just below the average (0.74).

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −221 ELO
74 matches · 41% win rate
On Mirage −199 ELO
102 matches · 45% win rate
Between 18:00 and 24:00 −304 ELO, win rate 44%
On Sundays −215 ELO, win rate 33%

fidimidi44 loses the most ELO in match 1 of the day: −221 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.16 · Anubis
  4. Most kills in a match: 38 · Ancient

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
45% better than 20%
0.72 better than 36%
77.8 better than 32%
1.01 better than 39%
48% of 197 duels better than 29%
33% of 64 situations better than 35%
Dust 273
47% better than 30%
0.70 better than 29%
77.4 better than 31%
0.96 better than 21%
48% of 185 duels better than 29%
24% of 33 situations better than 14%
Anubis72
53% right on the average
0.77 better than 62%
82.4 better than 57%
1.12 better than 74%
48% of 166 duels better than 27%
40% of 52 situations better than 53%
Ancient63
54% better than 56%
0.77 better than 60%
83.6 better than 59%
1.09 better than 64%
57% of 134 duels better than 78%
32% of 44 situations better than 33%
Nuke29
41% better than 11%
0.77 better than 56%
83.4 better than 60%
1.07 better than 56%
68% of 53 duels better than 99%
21% of 19 situations better than 9%
Cache14
50% -
0.80 -
85.3 -
1.12-
62% of 37 duels -
58% of 12 situations -
Inferno13
62% -
0.75 -
84.3 -
1.04-
55% of 31 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fidimidi44 plays

Across 369 matches fidimidi44 averages K/R 0.74, ADR 80.7 and a rating of 1.05. Biggest strength: Utility damage per round at 7.0, better than 96% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 151 of 369 matches the rating was 1.10 or higher (41%), in 124 it was below 0.90. In 280 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: September 2026 at 1.24. fidimidi44 loses the most ELO in match 1 of the day (−221 ELO, win rate 41%). Things go best on Anubis (+186 ELO, win rate 53%). Match no. 3 of the day goes best: 55% win rate, +60 ELO. Improved over the last three months: Win rate +4 pp, ELO +219. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.04, ADR at 79.2, Headshots at 51%. Last 30 days: 172 matches, win rate 49%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.