fertil

Russia
FACEIT verified FACEIT verified On FACEIT since 2017 374 matches tracked 67 matches in 30 days
ELO ▼ 278
2,937
30-day peak: 3,215
Rank EU ▼ 5,953 places
#11,898
Russia #3,491 in Russia
30 days · prev. #5,945 · best #3,349
Last updated:

How does fertil play?

Rating 1.04 (from 293 matches) K/R 0.76 ADR 81.4 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 293 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

2,750-2,999 ELO

Compared with 12,287 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 67%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly below the average (52%).

Headshot rate 50%−2 pp · Ø 52% better than 40%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 3.5 from the last 293
Knife kills 4 in 293 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.6%).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 29%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 51%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 5 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

0.22 enemies flashed per round and so well below the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +4 pp, ELO +463
= Stayed the same
Rating at 1.03, Win rate at 52%
▼ Got worse
K/R −0.05, ADR −4.9

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: June 2026 with 0.85. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.75).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −56 ELO
33 matches · 42% win rate
On Mirage −38 ELO
104 matches · 52% win rate
On Mondays −38 ELO, win rate 40%

fertil loses the most ELO on Anubis: −56 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Longest win streak: 9 wins in a row · Cache
  3. Highest rating in a match: 2.97 · Dust 2

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
52% better than 43%
0.72 better than 34%
79.3 better than 37%
1.00 better than 32%
54% of 400 duels better than 62%
48% of 44 situations better than 78%
Dust 287
45% better than 20%
0.76 better than 53%
82.7 better than 55%
1.06 right on the average
56% of 518 duels better than 71%
43% of 49 situations better than 63%
Ancient36
53% right on the average
0.77 better than 56%
82.0 better than 49%
1.10 better than 65%
51% of 142 duels better than 43%
35% of 26 situations better than 41%
Anubis33
42% better than 14%
0.77 better than 59%
78.3 better than 32%
1.09 better than 61%
58% of 163 duels better than 80%
48% of 23 situations better than 71%
Nuke17
65% better than 75%
0.65 better than 8%
69.1 better than 4%
0.87 better than 4%
55% of 74 duels better than 58%
43% of 7 situations better than 59%
Cache13
69% -
0.75 -
79.6 -
1.06-
58% of 65 duels -
40% of 10 situations -
Inferno3
33% -
0.60 -
60.9 -
0.88-
60% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fertil plays

Across 374 matches fertil averages K/R 0.76 and ADR 81.4; the rating across the 293 rated matches is 1.04. Biggest strength: Opening duels won at 56%, better than 79% of level 10 · 2,750-2,999 ELO players. Averages 16.9 kills per match with 50% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 114 of 293 matches the rating was 1.10 or higher (39%), in 108 it was below 0.90. In 218 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. fertil loses the most ELO on Anubis (−56 ELO, win rate 42%). Things go best on Dust 2 (+37 ELO, win rate 45%). Improved over the last three months: Headshots +4 pp, ELO +463. Got weaker: K/R −0.05, ADR −4.9. Unchanged in recent months: Rating at 1.03, Win rate at 52%. Last 30 days: 67 matches, win rate 45%, net ELO +141.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.