fatrg0dZ

Russia
On FACEIT since 2023 308 matches tracked 95 matches in 30 days
ELO ▲ 200
2,941
30-day peak: 2,941
Rank EU ▼ 1,917 places
#11,284
Russia #3,280 in Russia
30 days · prev. #9,367 · best #9,367
Last updated:

How does fatrg0dZ play?

Rating 1.19 K/R 0.88 ADR 99.4 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 308 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (243 matches).

2,750-2,999 ELO

Compared with 12,146 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so slightly above the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 59%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.14+0.09 · Ø 1.05 better than 73%
Pistol kills per match 3.0
Zeus kills2 in 308 matches
Knife kills 1 in 308 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.3%).

2K rounds 15.7%+2.2 pp · Ø 13.5% better than 88%
3K rounds 5.9%+1.6 pp · Ø 4.3% better than 93%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 89x 4K, 10 aces in 243 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 5.9+1.9 · Ø 4.0 better than 91%
Enemies flashed per round 0.46+0.15 · Ø 0.31 better than 87%
Deaths per round 77%+6 pp · Ø 71% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +5 pp, ELO +405
= Stayed the same
K/R at 0.90, Rating at 1.20, ADR at 100.9, Headshots at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: October 2026 with 0.95. Last 3 months: 0.90 (at the start 0.87). Well above the average (0.75).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
133 matches · 50% win rate
In match 2 of the day −49 ELO
62 matches · 42% win rate
Between 18:00 and 24:00 +10 ELO, win rate 47%
On Fridays −27 ELO, win rate 40%

fatrg0dZ loses the most ELO on Dust 2: −75 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Dust 2
  2. Highest rating in a match: 2.28 · Dust 2
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 48 · Ancient

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2133
50% better than 36%
0.85 better than 86%
96.6 better than 95%
1.13 better than 71%
54% of 809 duels better than 61%
41% of 56 situations better than 58%
Ancient89
54% right on the average
0.96 better than 99%
105.9 better than 99%
1.29 better than 96%
63% of 593 duels better than 95%
25% of 44 situations better than 18%
Nuke41
51% better than 33%
0.93 better than 94%
103.1 better than 98%
1.26 better than 89%
58% of 337 duels better than 75%
30% of 20 situations better than 28%
Inferno27
52% better than 28%
0.82 better than 66%
95.5 better than 86%
1.12 better than 52%
55% of 193 duels right on the average
29% of 7 situations better than 24%
Cache10
60% -
0.81 -
93.4 -
1.10-
51% of 83 duels -
40% of 5 situations -
Anubis7
57% -
0.70 -
80.7 -
0.92-
31% of 45 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fatrg0dZ plays

Across 308 matches fatrg0dZ averages K/R 0.88, ADR 99.4 and a rating of 1.19. Biggest strength: Damage per round (ADR) at 99.4, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 77%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 19.5 kills per match with 53% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 173 of 308 matches the rating was 1.10 or higher (56%), in 77 it was below 0.90. In 243 matches with detailed stats: 89 4Ks and 10 aces. Best month by rating: November 2026 at 1.28. fatrg0dZ loses the most ELO on Dust 2 (−75 ELO, win rate 50%). Things go best on Ancient (+116 ELO, win rate 54%). Match no. 3 of the day goes best: 58% win rate, +20 ELO. Improved over the last three months: Win rate +5 pp, ELO +405. Unchanged in recent months: K/R at 0.90, Rating at 1.20, ADR at 100.9, Headshots at 53%. Last 30 days: 95 matches, win rate 55%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.