fathorax

Lithuania
On FACEIT since 2016 104 matches tracked 64 matches in 30 days
ELO ▲ 213
2,128
30-day peak: 2,128
Rank EU
#175,311
Lithuania #1,368 in Lithuania
Last updated:

How does fathorax play?

Rating 0.95 K/R 0.69 ADR 77.4 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 104 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 31%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 76%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.95−0.08 · Ø 1.03 better than 23%
Pistol kills per match 2.6
Knife kills 2 in 104 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 25%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 12x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether fathorax is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOctNov

Best month: September 2026 with 0.74.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
27 matches · 67% win rate
Between 12:00 and 18:00 +71 ELO, win rate 48%

fathorax loses the most ELO on Dust 2: −2 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Reached level 10 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Most kills in a match: 31 · Inferno
  5. Highest rating in a match: 2.58 · Dust 2

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
56% better than 67%
0.65 better than 13%
73.3 better than 16%
0.89 better than 11%
45% of 123 duels better than 17%
39% of 23 situations better than 54%
Dust 227
67% better than 93%
0.77 better than 67%
85.9 better than 75%
1.08 better than 67%
52% of 106 duels better than 55%
38% of 16 situations right on the average
Inferno14
50% -
0.75 -
79.1 -
1.08-
56% of 50 duels -
56% of 9 situations -
Ancient10
30% -
0.59 -
70.9 -
0.78-
53% of 34 duels -
67% of 6 situations -
Anubis9
44% -
0.66 -
72.7 -
0.87-
43% of 30 duels -
0% of 2 situations -
Nuke7
57% -
0.72 -
79.6 -
0.93-
51% of 35 duels -
50% of 4 situations -
Cache3
33% -
0.64 -
69.4 -
0.82-
53% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fathorax plays

Across 104 matches fathorax averages K/R 0.69, ADR 77.4 and a rating of 0.95. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 49% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 32 of 104 matches the rating was 1.10 or higher (31%), in 51 it was below 0.90. In 104 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: September 2026 at 1.05. fathorax loses the most ELO on Dust 2 (−2 ELO, win rate 67%). Things go best on Mirage (+74 ELO, win rate 56%). Match no. 2 of the day goes best: 70% win rate, +1 ELO. Last 30 days: 64 matches, win rate 58%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.