fantomlya

Czech Republic
217 matches tracked 57 matches in 30 days
ELO ▲ 288
3,244
30-day peak: 3,317
Rank EU ▼ 178 places
#2,808 #36 in CZ
30 days · before #2,630 · best #2,630
Last updated:

How does fantomlya play?

Rating 1.02 (from 84 matches) K/R 0.74 ADR 76.6 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 84 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 56%+5 pp better than 83%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−9 pp better than 10%
AWP share of kills 29%+18 pp better than 95%
K/D 1.11+0.08 better than 74%
Pistol kills per match 2.6
Knife kills 4 in 217 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 18x 4K, 2 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.44+0.14 better than 84%
Rounds with a death 67%−4 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +108
= Stayed the same
K/R at 0.74, ADR at 75.7
▼ Got worse
Headshots −6 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.74 (at the start 0.75).

Patterns

From the last 217 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −158 ELO
36 matches · 44% wins
On Inferno −29 ELO
25 matches · 52% wins
On Mondays −125 ELO, win rate 39%

fantomlya loses the most ELO on Dust 2: −158 ELO, 44% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 42 · Nuke
  3. Highest rating in a match: 2.12 · Inferno

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis54
63% better than 84%
0.79 better than 73%
79.1 better than 40%
1.08 better than 64%
54% of 230 duels better than 65%
38% of 24 situations level
Ancient51
59% better than 72%
0.70 better than 27%
73.1 better than 10%
1.00 better than 37%
56% of 171 duels better than 76%
38% of 34 situations better than 54%
Dust 236
44% better than 22%
0.75 better than 56%
78.2 better than 36%
1.18-
61% of 168 duels better than 91%
48% of 23 situations better than 76%
Nuke26
54% better than 46%
0.77 better than 51%
80.1 better than 37%
0.95-
52% of 106 duels better than 42%
41% of 17 situations better than 53%
Inferno25
52% better than 38%
0.71 better than 33%
76.2 better than 23%
1.00-
58% of 81 duels better than 75%
38% of 16 situations better than 46%
Cache12
33% -
0.77 -
78.0 -
1.13-
63% of 35 duels -
33% of 9 situations -
Mirage12
58% -
0.69 -
72.1 -
0.89-
51% of 63 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fantomlya plays

Across 217 matches fantomlya averages K/R 0.74 and ADR 76.6; the rating across the 84 rated matches is 1.02. Biggest strength: Rounds with a death at 67%. That is better than 91% of players on level 10. Most room to improve: Headshot rate at 42%. That is better than only 10% of players on level 10. On average 16.1 kills per match, 42% of them headshots. The strongest map is Anubis with a 63% win rate in 54 matches. In 28 of 84 matches the rating was 1.10 or higher (33%), in 33 it was below 0.90. In 146 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.23. fantomlya loses the most ELO on Dust 2 (−158 ELO, win rate 44%). Things go best on Ancient (+221 ELO, win rate 59%). Improved over the last three months: ELO +108. Got weaker: Headshots −6 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.74, ADR at 75.7. Last 30 days: 57 matches, win rate 60%, ELO balance +162.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.