fame_RU
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (51%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.17. Last 3 months: 1.12 (at the start 1.17). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 87.6. Last 3 months: 82.3 (at the start 87.6). Just above the average (80.7).
Share of headshot kills
Best month: November 2026 with 44%. Last 3 months: 41% (at the start 38%). Well below the average (49%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 54% (at the start 45%). Clearly above the average (50%).
Best month: November 2026 with 2,134. Last 3 months: 2,133 (at the start 1,805).
Rounds with first kill
Best month: August 2026 with 13%. Last 3 months: 12% (at the start 13%). Clearly above the average (10%).
1v1 clutches won
Best month: August 2026 with 63%. Last 3 months: 31% (at the start 63%). Clearly below the average (39%).
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fame_RU loses the most ELO on Dust 2: −25 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Anubis
- Highest rating in a match: 2.62 · Mirage
- Reached level 10 · Mirage
- Most kills in a match: 48 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How fame_RU plays
Across 107 matches fame_RU averages K/R 0.80, ADR 83.4 and a rating of 1.13. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 40% headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 53 of 107 matches the rating was 1.10 or higher (50%), in 37 it was below 0.90. In 107 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. fame_RU loses the most ELO on Dust 2 (−25 ELO, win rate 42%). Things go best on Mirage (+27 ELO, win rate 67%). Match no. 1 of the day goes best: 62% win rate, −30 ELO. Improved over the last three months: Headshots +3 pp, Win rate +9 pp, ELO +328. Got weaker: K/R −0.05, Rating −0.05, ADR −5.3, First kills −1 pp, Clutch 1v1 −32 pp. Last 30 days: 54 matches, win rate 54%, net ELO −74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.