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fakedaN

Australia
On FACEIT since 2014 268 matches tracked 63 matches in 30 days
ELO ▼ 41
2,419
30-day peak: 2,558
Rank OCE ▼ 23 places
#371
Australia #317 in Australia
30 days · prev. #348 · best #236
Last updated:

How does fakedaN play?

Rating 1.05 K/R 0.74 ADR 81.4 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 268 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (51%).

Headshot rate 37%−14 pp · Ø 51% better than 2%
AWP share of kills 34%+22 pp · Ø 12% better than 98%
K/D 1.05+0.01 · Ø 1.04 better than 54%
Pistol kills per match 3.1
Knife kills 3 in 268 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 39%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 62%
MVPs per match 2.5+0.1 · Ø 2.4 better than 69%
4Ks and aces 47x 4K, 5 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 7.2+3.0 · Ø 4.2 better than 96%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.07, ADR at 81.0, Headshots at 37%, ELO at 2,419
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −52 ELO
45 matches · 44% win rate
On Mirage −39 ELO
38 matches · 39% win rate
On Thursdays −17 ELO, win rate 42%

fakedaN loses the most ELO in match 3 of the day: −52 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Most kills in a match: 38 · Inferno
  3. Highest rating in a match: 2.34 · Anubis
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
47% better than 31%
0.76 better than 62%
82.0 better than 57%
1.08 better than 66%
54% of 396 duels better than 65%
33% of 36 situations better than 37%
Inferno42
60% better than 66%
0.73 better than 39%
84.7 better than 57%
1.05 better than 45%
51% of 236 duels better than 37%
44% of 32 situations better than 63%
Mirage38
39% better than 9%
0.70 better than 29%
79.0 better than 39%
0.98 better than 30%
52% of 244 duels better than 54%
30% of 20 situations better than 24%
Anubis37
51% better than 44%
0.79 better than 72%
82.2 better than 56%
1.18 better than 87%
56% of 212 duels better than 73%
62% of 26 situations better than 93%
Ancient35
51% better than 45%
0.69 better than 21%
78.2 better than 30%
0.94 better than 18%
51% of 171 duels better than 46%
47% of 17 situations better than 72%
Cache31
61% better than 73%
0.78 better than 64%
83.6 better than 63%
1.14 better than 75%
56% of 144 duels better than 67%
20% of 15 situations better than 11%
Nuke16
44% better than 14%
0.71 better than 35%
78.1 better than 40%
0.96 better than 24%
59% of 97 duels better than 84%
17% of 6 situations better than 3%

Compared with players on the same level who have at least 15 matches on the map.

How fakedaN plays

Across 268 matches fakedaN averages K/R 0.74, ADR 81.4 and a rating of 1.05. Biggest strength: Utility damage per round at 7.2, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 37% headshots. The strongest map is Cache with a 61% win rate in 31 matches. In 109 of 268 matches the rating was 1.10 or higher (41%), in 96 it was below 0.90. In 215 matches with detailed stats: 47 4Ks and 5 aces. Best month by rating: September 2026 at 1.10. fakedaN loses the most ELO in match 3 of the day (−52 ELO, win rate 44%). Things go best from match 5 of the day (+123 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +123 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 81.0, Headshots at 37%, ELO at 2,419. Last 30 days: 63 matches, win rate 49%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.