Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

fLGHT

Ukraine
On FACEIT since 2022 374 matches tracked 87 matches in 30 days
Last updated:

How does fLGHT play?

Rating 0.95 (from 373 matches) K/R 0.68 ADR 79.2 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 373 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 32%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 73%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (46%).

Headshot rate 40%−6 pp · Ø 46% better than 18%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.94−0.04 · Ø 0.98 better than 30%
Pistol kills per match 2.6
Knife kills 1 in 374 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so slightly below the average (12.9%).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 24%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 26%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 43x 4K, 4 aces in 373 matches

Utility and deaths

Average
Nades, flashes and deaths

8.1 utility damage per round and so well above the average (4.1).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 8.1+4.0 · Ø 4.1 better than 98%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 66%
Deaths per round 72%−1 pp · Ø 73% better than 59%

Progress

One value per month, dashed line is the level 7 average
Whether fLGHT is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 365 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.66
AugSepOctNov

Best month: October 2026 with 0.73.

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −160 ELO
111 matches · 47% win rate
In match 4 of the day −71 ELO
38 matches · 39% win rate
On Anubis −55 ELO
83 matches · 46% win rate

fLGHT loses the most ELO on Dust 2: −160 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Dust 2
  2. Most kills in a match: 36 · Nuke
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2111
47% better than 36%
0.67 better than 27%
77.7 better than 42%
0.94 better than 29%
50% of 555 duels right on the average
49% of 55 situations better than 78%
Anubis83
46% better than 30%
0.67 better than 21%
80.1 better than 54%
0.93 better than 23%
49% of 406 duels better than 46%
35% of 51 situations better than 45%
Ancient67
52% better than 54%
0.70 better than 42%
80.1 better than 55%
0.99 right on the average
45% of 282 duels better than 23%
50% of 46 situations better than 75%
Inferno53
53% better than 59%
0.67 better than 33%
79.0 better than 54%
0.92 better than 27%
50% of 210 duels better than 45%
30% of 30 situations better than 32%
Nuke35
57% better than 61%
0.70 better than 38%
80.7 better than 55%
0.99 better than 44%
42% of 131 duels better than 13%
48% of 27 situations better than 68%
Cache17
35% better than 5%
0.63 better than 12%
75.8 better than 24%
0.88 better than 12%
42% of 65 duels better than 9%
25% of 12 situations better than 17%
Mirage8
25% -
0.70 -
84.7 -
0.94-
54% of 37 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fLGHT plays

Across 374 matches fLGHT averages K/R 0.68 and ADR 79.2; the rating across the 373 rated matches is 0.95. Biggest strength: Utility damage per round at 8.1, better than 98% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 18% of level 7 players. Averages 15.1 kills per match with 40% headshots. The strongest map is Nuke with a 57% win rate in 35 matches. In 101 of 373 matches the rating was 1.10 or higher (27%), in 176 it was below 0.90. In 373 matches with detailed stats: 43 4Ks and 4 aces. Best month by rating: October 2026 at 1.01. fLGHT loses the most ELO on Dust 2 (−160 ELO, win rate 47%). Things go best on Ancient (+190 ELO, win rate 52%). Match no. 1 of the day goes best: 58% win rate, +13 ELO. Last 30 days: 87 matches, win rate 49%, net ELO +159.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.