Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

f4st3rr-

Brazil
On FACEIT since 2021 484 matches tracked 181 matches in 30 days
ELO ▼ 93
2,392
30-day peak: 2,674
Rank EU
#81,291
Brazil #1,582 in Brazil
Last updated:
Next update possible in 9m 11s

How does f4st3rr- play?

Rating 0.98 K/R 0.71 ADR 77.9 from 484 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 484 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (413 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 27%
AWP share of kills 13%+1 pp · Ø 12% better than 67%
K/D 0.97−0.07 · Ø 1.04 better than 24%
Pistol kills per match 2.4
Zeus kills1 in 484 matches
Knife kills 19 in 484 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 26%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 44%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 70x 4K, 7 aces in 413 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 34%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 53%
Deaths per round 74%+2 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +199
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.06, Rating −0.06, ADR −7.5, Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 484 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −44 ELO
87 matches · 49% win rate
In match 1 of the day +87 ELO
76 matches · 42% win rate
On Wednesdays −101 ELO, win rate 35%

f4st3rr- loses the most ELO on Anubis: −44 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Nuke
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 39 · Mirage

Maps in detail

from the last 484 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage183
48% better than 35%
0.71 better than 34%
77.8 better than 32%
0.99 better than 33%
50% of 840 duels better than 41%
29% of 112 situations better than 21%
Ancient92
46% better than 27%
0.69 better than 21%
74.9 better than 16%
0.94 better than 18%
50% of 491 duels better than 41%
29% of 45 situations better than 25%
Anubis87
49% better than 38%
0.74 right on the average
81.8 better than 54%
1.01 better than 38%
52% of 423 duels right on the average
23% of 43 situations better than 16%
Dust 254
48% better than 35%
0.69 better than 26%
75.5 better than 23%
0.98 better than 31%
53% of 239 duels better than 60%
33% of 33 situations better than 37%
Nuke34
62% better than 70%
0.77 better than 64%
81.4 better than 57%
1.07 better than 60%
55% of 152 duels better than 61%
59% of 17 situations better than 89%
Cache24
38% better than 6%
0.70 better than 31%
76.3 better than 27%
0.96 better than 25%
45% of 124 duels better than 17%
33% of 6 situations better than 34%
Inferno8
50% -
0.75 -
78.9 -
1.01-
56% of 36 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f4st3rr- plays

Across 484 matches f4st3rr- averages K/R 0.71, ADR 77.9 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Nuke with a 62% win rate in 34 matches. In 160 of 484 matches the rating was 1.10 or higher (33%), in 197 it was below 0.90. In 413 matches with detailed stats: 70 4Ks and 7 aces. Best month by rating: August 2026 at 1.05. f4st3rr- loses the most ELO on Anubis (−44 ELO, win rate 49%). Things go best on Ancient (+118 ELO, win rate 46%). Improved over the last three months: ELO +199. Got weaker: K/R −0.06, Rating −0.06, ADR −7.5, Headshots −3 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 181 matches, win rate 49%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.