f4nnyb2

Turkey
On FACEIT since 2018 134 matches tracked 21 matches in 30 days
Last updated:

How does f4nnyb2 play?

Rating 0.95 K/R 0.68 ADR 73.5 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 6

Compared with 988 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 45%−4 pp · Ø 49% better than 16%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 40%+3 pp · Ø 37% better than 64%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 9%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (45%).

Headshot rate 53%+8 pp · Ø 45% better than 88%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.94−0.02 · Ø 0.96 better than 36%
Pistol kills per match 2.1
Zeus kills1 in 134 matches
Knife kills 2 in 134 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (12.8%).

2K rounds 11.4%−1.4 pp · Ø 12.8% better than 16%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 35%
MVPs per match 1.9−0.2 · Ø 2.1 better than 21%
4Ks and aces 3x 4K, 0 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.25).

Utility hit rate 29%−6 pp · Ø 35% better than 18%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 63%
Enemies flashed per round 0.47+0.22 · Ø 0.25 better than 92%
Deaths per round 72%−1 pp · Ø 73% better than 64%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.19, ADR −4.5, Win rate −17 pp, ELO −446

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.62
JunJulAugSepOctNov

Best month: July 2026 with 0.75. Last 3 months: 0.61 (at the start 0.73). Clearly below the average (0.71).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −82 ELO
24 matches · 46% win rate
On Dust 2 −57 ELO
39 matches · 56% win rate
Between 18:00 and 24:00 −46 ELO, win rate 31%
On Mondays −66 ELO, win rate 38%

f4nnyb2 loses the most ELO on Anubis: −82 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.17 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
56% better than 71%
0.69 better than 36%
75.1 better than 28%
0.97 better than 43%
54% of 140 duels better than 73%
33% of 33 situations better than 38%
Mirage31
42% better than 24%
0.69 better than 38%
75.8 better than 34%
0.92 better than 26%
48% of 170 duels better than 42%
41% of 27 situations better than 61%
Anubis24
46% better than 33%
0.68 better than 32%
71.9 better than 16%
0.98 better than 45%
46% of 103 duels better than 24%
33% of 27 situations better than 40%
Inferno21
38% better than 11%
0.64 better than 25%
71.3 better than 17%
0.88 better than 19%
44% of 113 duels better than 22%
21% of 14 situations better than 17%
Ancient10
60% -
0.79 -
81.1 -
1.14-
54% of 54 duels -
60% of 5 situations -
Nuke9
11% -
0.58 -
59.0 -
0.82-
47% of 34 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f4nnyb2 plays

Across 134 matches f4nnyb2 averages K/R 0.68, ADR 73.5 and a rating of 0.95. Biggest strength: Headshot rate at 53%, better than 88% of level 6 players. Most room to improve: Opening duels won at 45%, better than only 16% of level 6 players. Averages 15.1 kills per match with 53% headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 43 of 134 matches the rating was 1.10 or higher (32%), in 62 it was below 0.90. In 78 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. f4nnyb2 loses the most ELO on Anubis (−82 ELO, win rate 46%). Things go best in match 2 of the day (−26 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, −26 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.12, Rating −0.19, ADR −4.5, Win rate −17 pp, ELO −446. Last 30 days: 21 matches, win rate 38%, net ELO −57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.