f4llenangel-

Russia
On FACEIT since 2023 187 matches tracked 46 matches in 30 days
ELO ▼ 10
2,530
30-day peak: 2,540
Rank EU
#50,384
Russia #14,367 in Russia
Last updated:

How does f4llenangel- play?

Rating 0.97 (from 138 matches) K/R 0.72 ADR 77.9 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 138 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,500-2,749 ELO

Compared with 2,637 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.00−0.04 · Ø 1.04 better than 32%
Pistol kills per match 3.1
Knife kills 3 in 187 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 19%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 40%
MVPs per match 2.2−0.2 · Ø 2.4 better than 31%
4Ks and aces 11x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 17%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 32%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +5 pp, ELO +58
= Stayed the same
Win rate at 47%
▼ Got worse
K/R −0.07, Rating −0.12, ADR −4.6

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.69 (at the start 0.76). Clearly below the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +71 ELO
58 matches · 33% win rate
Between 12:00 and 18:00 +262 ELO, win rate 43%
On Thursdays +5 ELO, win rate 30%

f4llenangel- loses the most ELO in match 1 of the day: +71 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 1.87 · Anubis

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
49% better than 34%
0.74 better than 46%
78.8 better than 37%
1.00 better than 35%
57% of 191 duels better than 80%
39% of 36 situations better than 53%
Ancient37
59% better than 70%
0.76 better than 54%
82.8 better than 55%
1.03 better than 46%
52% of 131 duels right on the average
31% of 16 situations better than 33%
Anubis32
44% better than 20%
0.68 better than 18%
74.4 better than 16%
0.92 better than 11%
42% of 102 duels better than 7%
13% of 8 situations better than 4%
Dust 222
41% better than 13%
0.68 better than 19%
74.0 better than 15%
0.88-
37% of 62 duels better than 2%
50% of 8 situations better than 81%
Cache14
50% -
0.72 -
77.2 -
0.95-
38% of 24 duels -
43% of 7 situations -
Nuke6
33% -
0.74 -
78.1 -
1.01-
27% of 15 duels -
0% of 2 situations -
Inferno4
25% -
0.68 -
74.8 -
0.91-
33% of 6 duels -
-
Overpass4
25% -
0.66 -
79.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How f4llenangel- plays

Across 187 matches f4llenangel- averages K/R 0.72 and ADR 77.9; the rating across the 138 rated matches is 0.97. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Ancient with a 59% win rate in 37 matches. In 45 of 138 matches the rating was 1.10 or higher (33%), in 59 it was below 0.90. In 118 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.07. f4llenangel- loses the most ELO in match 1 of the day (+71 ELO, win rate 33%). Things go best on Anubis (+85 ELO, win rate 44%). From match no. 5 of the day on, things go best: 68% win rate, −25 ELO. Improved over the last three months: Headshots +5 pp, ELO +58. Got weaker: K/R −0.07, Rating −0.12, ADR −4.6. Unchanged in recent months: Win rate at 47%. Last 30 days: 46 matches, win rate 54%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.