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f1reraid

Bangladesh
On FACEIT since 2021 611 matches tracked 157 matches in 30 days
ELO ▼ 150
2,584
30-day peak: 2,734
Rank SEA ▼ 549 places
#900
Bangladesh #13 in Bangladesh
30 days · prev. #351 · best #304
Last updated:

How does f1reraid play?

Rating 1.02 (from 552 matches) K/R 0.75 ADR 82.8 from 611 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 201 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (487 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 94%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 1.00−0.05 · Ø 1.05 better than 29%
Pistol kills per match 2.9 from the last 201
Knife kills 2 in 201 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 50%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.3−0.1 · Ø 2.4 better than 40%
4Ks and aces 104x 4K, 6 aces in 487 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 56%
Deaths per round 75%+4 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.07
= Stayed the same
ADR at 84.4, Win rate at 52%, ELO at 2,584
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.77 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +45 ELO
69 matches · 45% win rate
On Thursdays +65 ELO, win rate 40%

f1reraid loses the most ELO from match 5 of the day: +45 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
54% better than 58%
0.80 better than 71%
89.3 better than 83%
1.09 better than 64%
48% of 353 duels better than 28%
56% of 43 situations better than 91%
Ancient49
49% better than 35%
0.76 better than 53%
84.0 better than 58%
1.01 better than 36%
53% of 301 duels better than 55%
48% of 25 situations better than 76%
Dust 231
55% better than 59%
0.80 better than 72%
86.1 better than 71%
1.09 better than 62%
48% of 160 duels better than 29%
43% of 14 situations better than 62%
Anubis22
55% better than 55%
0.71 better than 29%
79.8 better than 39%
0.96 better than 19%
45% of 108 duels better than 15%
33% of 18 situations better than 35%
Nuke11
55% -
0.80 -
88.4 -
1.09-
61% of 49 duels -
33% of 6 situations -
Cache7
43% -
0.81 -
84.5 -
1.11-
52% of 44 duels -
50% of 2 situations -
Inferno7
14% -
0.70 -
82.3 -
1.00-
44% of 27 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f1reraid plays

Across 611 matches f1reraid averages K/R 0.75 and ADR 82.8; the rating across the 552 rated matches is 1.02. Biggest strength: Headshot rate at 60%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 60% headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 77 of 201 matches the rating was 1.10 or higher (38%), in 69 it was below 0.90. In 487 matches with detailed stats: 104 4Ks and 6 aces. Best month by rating: November 2026 at 1.07. f1reraid loses the most ELO from match 5 of the day (+45 ELO, win rate 45%). Things go best on Mirage (+89 ELO, win rate 54%). Match no. 3 of the day goes best: 68% win rate, +66 ELO. Improved over the last three months: K/R +0.05, Rating +0.07. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 84.4, Win rate at 52%, ELO at 2,584. Last 30 days: 157 matches, win rate 51%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.