f1awy

Belarus
On FACEIT since 2024 141 matches tracked 82 matches in 30 days
ELO ▲ 22
2,127
30-day peak: 2,191
Rank EU
#178,841
Belarus #3,928 in Belarus
Last updated:

How does f1awy play?

Rating 1.17 K/R 0.83 ADR 89.3 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 141 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 27% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average.
Damage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 43%−6 pp · Ø 49% better than 19%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.19+0.16 · Ø 1.03 better than 90%
Pistol kills per match 3.2
Zeus kills2 in 141 matches
Knife kills 1 in 141 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 25x 4K, 2 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 28%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 22%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +121
= Stayed the same
Headshots at 43%
▼ Got worse
K/R −0.07, Rating −0.12, ADR −5.4, Win rate −8 pp

Sep to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: July 2026 with 0.88. Last 3 months: 0.81 (at the start 0.88). Clearly above the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
42 matches · 40% win rate
On Dust 2 −11 ELO
42 matches · 48% win rate
On Saturdays ±0 ELO, win rate 35%

f1awy loses the most ELO on Mirage: −21 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 36 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.09 · Ancient

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
48% better than 39%
0.80 better than 76%
85.4 better than 72%
1.15 better than 82%
57% of 177 duels better than 81%
31% of 32 situations better than 31%
Mirage42
40% better than 12%
0.82 better than 83%
90.9 better than 89%
1.14 better than 82%
56% of 201 duels better than 77%
31% of 29 situations better than 30%
Ancient22
73% better than 97%
0.90 better than 96%
95.2 better than 95%
1.26 better than 96%
63% of 94 duels better than 95%
41% of 17 situations better than 61%
Anubis21
71% better than 96%
0.84 better than 89%
91.0 better than 89%
1.16 better than 86%
67% of 84 duels better than 99%
17% of 18 situations better than 8%
Nuke9
33% -
0.75 -
81.0 -
1.06-
51% of 39 duels -
25% of 8 situations -
Inferno4
50% -
0.81 -
86.6 -
1.12-
61% of 18 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f1awy plays

Across 141 matches f1awy averages K/R 0.83, ADR 89.3 and a rating of 1.17. Biggest strength: Rating at 1.17, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 43% headshots. The strongest map is Ancient with a 73% win rate in 22 matches. In 83 of 141 matches the rating was 1.10 or higher (59%), in 30 it was below 0.90. In 114 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: July 2026 at 1.26. f1awy loses the most ELO on Mirage (−21 ELO, win rate 40%). Things go best on Ancient (+24 ELO, win rate 73%). Match no. 2 of the day goes best: 69% win rate, +20 ELO. Improved over the last three months: ELO +121. Got weaker: K/R −0.07, Rating −0.12, ADR −5.4, Win rate −8 pp. Unchanged in recent months: Headshots at 43%. Last 30 days: 82 matches, win rate 54%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.