f1X_44
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).
Compared with 1,184 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Strength29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.05 K/D and so slightly above the average (1.00).
Impact
StrengthExactly 3 kills in 4.9% of rounds and so well above the average (3.9%).
Utility and deaths
Strength0.48 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.90. Last 3 months: 0.76 (at the start 0.68). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.26. Last 3 months: 1.08 (at the start 0.99). Clearly above the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 94.0. Last 3 months: 83.0 (at the start 76.0). Slightly above the average (79.1).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 49% (at the start 52%). Clearly above the average (46%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 44% (at the start 54%). Well below the average (51%).
Best month: August 2026 with 1,602. Last 3 months: 1,396 (at the start 1,475).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 180 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
f1X_44 loses the most ELO on Mirage: −48 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.58 · Dust 2
- Most kills in a match: 34 · Mirage
- Longest win streak: 3 wins in a row · Dust 2
Maps in detail
from the last 180 matchesCompared with players on the same level who have at least 15 matches on the map.
How f1X_44 plays
Across 180 matches f1X_44 averages K/R 0.74, ADR 81.5 and a rating of 1.06. Biggest strength: Utility hit rate at 42%, better than 91% of level 7 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 77 of 180 matches the rating was 1.10 or higher (43%), in 62 it was below 0.90. In 139 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: October 2026 at 1.26. f1X_44 loses the most ELO on Mirage (−48 ELO, win rate 44%). Things go best on Anubis (+38 ELO, win rate 41%). From match no. 5 of the day on, things go best: 58% win rate, −1 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +7.0. Got weaker: Headshots −3 pp, Win rate −10 pp, ELO −79. Last 30 days: 26 matches, win rate 42%, net ELO −57.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.