ezPhY542Kj

Russia
On FACEIT since 2020 381 matches tracked 113 matches in 30 days
ELO ▼ 277
3,110
30-day peak: 3,417
Rank EU ▲ 311 places
#4,361 #1,230 in RU
30 days · before #4,672 · best #3,500
Last updated:
Next update possible in 47m 26s

How does ezPhY542Kj play?

Rating 1.11 (from 151 matches) K/R 0.80 ADR 87.1 from 381 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77% on level 10
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 151 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
Multi-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (328 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 43%+4 pp better than 75%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 20%+9 pp better than 85%
K/D 1.11+0.08 better than 74%
Pistol kills per match 3.2
Knife kills 5 in 381 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.0%+1.7 pp better than 83%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.7+0.4 better than 84%
4Ks and aces 90x 4K, 6 aces in 328 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 2.9−1.2 better than 19%
Enemies flashed per round 0.32+0.02 better than 59%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.10, ADR +12.3, Headshots +4 pp
= Stayed the same
Win rate at 52%
▼ Got worse
ELO −72

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.81 (at the start 0.71).

Patterns

From the last 381 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −138 ELO
52 matches · 46% wins
On Cache −65 ELO
24 matches · 38% wins
Between 6:00 and 12:00 −161 ELO, win rate 41%
On Tuesdays −69 ELO, win rate 44%

ezPhY542Kj loses the most ELO on Nuke: −138 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 43 · Inferno

Maps in detail

from the last 381 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2149
52% level
0.83 better than 86%
92.2 better than 91%
1.16 better than 83%
55% of 826 duels better than 70%
42% of 78 situations better than 61%
Nuke52
46% better than 16%
0.80 better than 65%
85.5 better than 64%
1.12-
52% of 254 duels better than 42%
55% of 20 situations better than 80%
Ancient47
66% better than 90%
0.80 better than 75%
82.2 better than 54%
1.18 better than 87%
58% of 246 duels better than 83%
50% of 30 situations better than 82%
Anubis39
38% better than 9%
0.69 better than 24%
77.1 better than 29%
0.98-
48% of 225 duels better than 28%
32% of 19 situations better than 35%
Mirage39
59% better than 76%
0.78 better than 67%
85.7 better than 73%
0.94 better than 20%
51% of 267 duels better than 47%
44% of 16 situations better than 69%
Inferno30
60% better than 64%
0.83 better than 83%
90.9 better than 86%
1.15-
60% of 199 duels better than 85%
30% of 10 situations better than 29%
Cache24
38% -
0.73 -
80.7 -
1.04-
50% of 150 duels -
40% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ezPhY542Kj plays

Across 381 matches ezPhY542Kj averages K/R 0.80 and ADR 87.1; the rating across the 151 rated matches is 1.11. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: Utility damage per round at 2.9. That is better than only 19% of players on level 10. On average 17.5 kills per match, 49% of them headshots. The strongest map is Ancient with a 66% win rate in 47 matches. In 70 of 151 matches the rating was 1.10 or higher (46%), in 48 it was below 0.90. In 328 matches with detailed stats: 90 4Ks and 6 aces. Best month by rating: September 2026 at 1.13. ezPhY542Kj loses the most ELO on Nuke (−138 ELO, win rate 46%). Things go best on Anubis (+116 ELO, win rate 38%). Improved over the last three months: K/R +0.10, ADR +12.3, Headshots +4 pp. Got weaker: ELO −72. Unchanged in recent months: Win rate at 52%. Last 30 days: 113 matches, win rate 47%, ELO balance −89.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.