exworld

Latvia
On FACEIT since 2018 316 matches tracked 135 matches in 30 days
Last updated:

How does exworld play?

Rating 1.01 K/R 0.72 ADR 78.7 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 316 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 56%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 2.7
Zeus kills2 in 316 matches
Knife kills 7 in 316 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 26%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 41%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 27x 4K, 8 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 3%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 31%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +73
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 77.7, Headshots at 49%, Win rate at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.75).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −152 ELO
67 matches · 43% win rate
On Ancient −26 ELO
40 matches · 53% win rate
On Wednesdays −53 ELO, win rate 43%

exworld loses the most ELO on Dust 2: −152 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Dust 2
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 46 · Mirage

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
50% better than 40%
0.72 better than 36%
79.3 better than 39%
1.02 better than 42%
57% of 585 duels better than 79%
39% of 70 situations better than 53%
Dust 267
43% better than 18%
0.73 better than 41%
79.2 better than 38%
1.03 better than 42%
50% of 353 duels better than 38%
48% of 40 situations better than 76%
Anubis41
54% better than 53%
0.69 better than 20%
76.5 better than 22%
0.97 better than 22%
48% of 173 duels better than 27%
42% of 26 situations better than 57%
Ancient40
53% right on the average
0.77 better than 58%
81.7 better than 46%
1.03 better than 43%
58% of 208 duels better than 83%
39% of 23 situations better than 51%
Nuke18
39% better than 8%
0.64 better than 4%
72.8 better than 7%
0.85 better than 1%
43% of 75 duels better than 8%
43% of 7 situations better than 58%
Cache11
55% -
0.84 -
88.9 -
1.19-
60% of 50 duels -
22% of 9 situations -
Inferno9
44% -
0.61 -
66.4 -
0.87-
32% of 44 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How exworld plays

Across 316 matches exworld averages K/R 0.72, ADR 78.7 and a rating of 1.01. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Cache with a 55% win rate in 11 matches. In 115 of 316 matches the rating was 1.10 or higher (36%), in 119 it was below 0.90. In 271 matches with detailed stats: 27 4Ks and 8 aces. Best month by rating: July 2026 at 1.09. exworld loses the most ELO on Dust 2 (−152 ELO, win rate 43%). Things go best on Anubis (+99 ELO, win rate 54%). From match no. 5 of the day on, things go best: 53% win rate, +45 ELO. Improved over the last three months: ELO +73. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 77.7, Headshots at 49%, Win rate at 49%. Last 30 days: 135 matches, win rate 48%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.