expwy_

South Korea
On FACEIT since 2019 234 matches tracked 92 matches in 30 days
ELO ▲ 163
2,830
30-day peak: 2,832
Rank EU
#17,215
South Korea #332 in South Korea
Last updated:

How does expwy_ play?

Rating 1.11 (from 184 matches) K/R 0.82 ADR 88.2 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 184 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,750-2,999 ELO

Compared with 12,122 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 15%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (52%).

Headshot rate 58%+6 pp · Ø 52% better than 85%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 3.9
Knife kills 5 in 234 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 78%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.6+0.2 · Ø 2.4 better than 70%
4Ks and aces 42x 4K, 5 aces in 183 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.31).

Utility hit rate 28%−6 pp · Ø 34% better than 10%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 7%
Enemies flashed per round 0.08−0.23 · Ø 0.31 better than 1%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, Win rate +13 pp, ELO +698
= Stayed the same
K/R at 0.81, ADR at 87.4
▼ Got worse
Rating −0.60

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.75).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
26 matches · 54% win rate
In match 4 of the day −25 ELO
28 matches · 46% win rate
Between 12:00 and 18:00 +5 ELO, win rate 45%
On Tuesdays −20 ELO, win rate 39%

expwy_ loses the most ELO on Ancient: −26 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.76 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
53% right on the average
0.82 better than 78%
88.6 better than 80%
1.09 better than 62%
58% of 296 duels better than 82%
36% of 36 situations better than 42%
Dust 273
55% better than 55%
0.81 better than 75%
88.2 better than 79%
1.14 better than 74%
53% of 288 duels better than 55%
27% of 26 situations better than 19%
Anubis29
55% better than 52%
0.85 better than 88%
89.9 better than 86%
1.19 better than 86%
62% of 125 duels better than 92%
38% of 16 situations right on the average
Ancient26
54% better than 51%
0.80 better than 70%
83.0 better than 53%
1.06 right on the average
56% of 88 duels better than 71%
44% of 9 situations better than 65%
Cache10
60% -
0.81 -
88.2 -
1.06-
43% of 40 duels -
0% of 3 situations -
Inferno9
56% -
0.83 -
96.5 -
1.08-
58% of 40 duels -
0% of 6 situations -
Nuke7
29% -
0.74 -
85.3 -
0.94-
59% of 32 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How expwy_ plays

Across 234 matches expwy_ averages K/R 0.82 and ADR 88.2; the rating across the 184 rated matches is 1.11. Biggest strength: Headshot rate at 58%, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 18.3 kills per match with 58% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 96 of 184 matches the rating was 1.10 or higher (52%), in 53 it was below 0.90. In 183 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: September 2026 at 1.24. expwy_ loses the most ELO on Ancient (−26 ELO, win rate 54%). Things go best on Dust 2 (+30 ELO, win rate 55%). Match no. 3 of the day goes best: 59% win rate, −25 ELO. Improved over the last three months: Headshots +2 pp, Win rate +13 pp, ELO +698. Got weaker: Rating −0.60. Unchanged in recent months: K/R at 0.81, ADR at 87.4. Last 30 days: 92 matches, win rate 52%, net ELO −97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.