exehh

Malta
On FACEIT since 2015 377 matches tracked 106 matches in 30 days
Last updated:

How does exehh play?

Rating 0.97 K/R 0.71 ADR 78.0 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 377 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (321 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.96−0.07 · Ø 1.03 better than 28%
Pistol kills per match 2.7
Knife kills 3 in 377 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 37%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 45x 4K, 6 aces in 321 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 49%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 74%+2 pp · Ø 72% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 77.9, Headshots at 47%
▼ Got worse
Win rate −6 pp, ELO −117

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −36 ELO
56 matches · 48% win rate
On Mirage −19 ELO
36 matches · 33% win rate
On Thursdays +5 ELO, win rate 38%

exehh loses the most ELO on Cache: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Ancient
  2. Longest win streak: 8 wins in a row · Anubis
  3. Recorded match no. 250 · Cache
  4. Most kills in a match: 39 · Nuke

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient121
60% better than 75%
0.77 better than 65%
84.0 better than 63%
1.05 better than 59%
52% of 610 duels better than 56%
43% of 60 situations better than 60%
Anubis61
54% better than 59%
0.67 better than 19%
75.3 better than 22%
0.91 better than 14%
44% of 236 duels better than 13%
25% of 20 situations better than 19%
Cache56
48% -
0.67 -
74.3 -
0.93-
49% of 178 duels -
41% of 32 situations -
Nuke56
54% better than 44%
0.67 better than 15%
74.4 better than 19%
0.91 better than 10%
44% of 181 duels better than 14%
24% of 17 situations better than 18%
Dust 247
45% better than 29%
0.77 better than 69%
82.7 better than 65%
1.07 better than 66%
48% of 202 duels better than 35%
35% of 17 situations better than 41%
Mirage36
33% better than 5%
0.62 better than 7%
69.4 better than 5%
0.85 better than 4%
45% of 129 duels better than 18%
46% of 26 situations better than 73%

Compared with players on the same level who have at least 15 matches on the map.

How exehh plays

Across 377 matches exehh averages K/R 0.71, ADR 78.0 and a rating of 0.97. Most room to improve: Deaths per round at 74%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 47% headshots. The strongest map is Ancient with a 60% win rate in 121 matches. In 124 of 377 matches the rating was 1.10 or higher (33%), in 170 it was below 0.90. In 321 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: September 2026 at 1.04. exehh loses the most ELO on Cache (−36 ELO, win rate 48%). Things go best on Dust 2 (+165 ELO, win rate 45%). Match no. 3 of the day goes best: 57% win rate, +10 ELO. Got weaker: Win rate −6 pp, ELO −117. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 77.9, Headshots at 47%. Last 30 days: 106 matches, win rate 56%, net ELO +312.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.