executexd

USA
On FACEIT since 2024 394 matches tracked 70 matches in 30 days
ELO ▲ 406
3,147
30-day peak: 3,238
Rank NA ▲ 483 places
#161
USA #123 in USA
30 days · prev. #644 · best #122
Last updated:

How does executexd play?

Rating 1.23 (from 331 matches) K/R 0.85 ADR 86.7 from 394 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 331 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

66% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 66%+14 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.05).

Headshot rate 46%−7 pp · Ø 53% better than 16%
AWP share of kills 31%+19 pp · Ø 12% better than 94%
K/D 1.30+0.25 · Ø 1.05 better than 94%
Pistol kills per match 3.2 from the last 331
Knife kills 6 in 331 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.6%).

2K rounds 16.4%+2.8 pp · Ø 13.6% better than 94%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 88%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 65x 4K, 8 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.32).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 1.4−2.5 · Ø 3.9 better than 1%
Enemies flashed per round 0.09−0.23 · Ø 0.32 better than 1%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.12, Rating +0.19, ADR +10.1, Headshots +2 pp, Win rate +9 pp, ELO +292
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.91
JunJulAugSepOctNov

Best month: October 2026 with 0.92. Last 3 months: 0.90 (at the start 0.78). Well above the average (0.74).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −84 ELO
24 matches · 33% win rate
On Mirage −23 ELO
123 matches · 54% win rate
On Saturdays −136 ELO, win rate 38%

executexd loses the most ELO on Cache: −84 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.74 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 53 · Mirage

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
54% better than 47%
0.83 better than 80%
85.9 better than 69%
1.18 better than 83%
63% of 556 duels better than 95%
34% of 91 situations better than 36%
Dust 2110
62% better than 75%
0.90 better than 93%
91.2 better than 86%
1.31 better than 95%
66% of 545 duels better than 96%
45% of 78 situations better than 67%
Anubis41
51% better than 37%
0.85 better than 87%
86.7 better than 76%
1.20 better than 86%
64% of 211 duels better than 95%
39% of 33 situations better than 51%
Cache24
33% better than 2%
0.85 better than 75%
89.0 better than 72%
1.17 better than 69%
63% of 101 duels better than 87%
35% of 17 situations better than 41%
Inferno17
59% better than 43%
0.84 better than 68%
82.2 better than 37%
1.22 better than 71%
53% of 55 duels better than 32%
23% of 13 situations better than 14%
Vertigo7
71% -
0.78 -
84.1 -
1.09-
63% of 38 duels -
20% of 10 situations -
Ancient6
67% -
0.90 -
92.7 -
1.30-
58% of 31 duels -
25% of 4 situations -
Nuke3
33% -
0.77 -
83.6 -
1.11-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How executexd plays

Across 394 matches executexd averages K/R 0.85 and ADR 86.7; the rating across the 331 rated matches is 1.23. Biggest strength: Opening duels won at 66%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 46% headshots. The strongest map is Dust 2 with a 62% win rate in 110 matches. In 198 of 331 matches the rating was 1.10 or higher (60%), in 73 it was below 0.90. In 252 matches with detailed stats: 65 4Ks and 8 aces. Best month by rating: November 2026 at 1.33. executexd loses the most ELO on Cache (−84 ELO, win rate 33%). Things go best on Dust 2 (+313 ELO, win rate 62%). Match no. 4 of the day goes best: 63% win rate, +57 ELO. Improved over the last three months: K/R +0.12, Rating +0.19, ADR +10.1, Headshots +2 pp, Win rate +9 pp, ELO +292. Last 30 days: 70 matches, win rate 67%, net ELO +451.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.