ex2p

Russia
171 matches tracked 68 matches in 30 days
Last updated:

How does ex2p play?

Rating 0.99 (from 96 matches) K/R 0.70 ADR 77.0 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 96 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Hits the head
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 63%
Opening duels won 49%−1 pp better than 37%

Clutch

Weakness
Last one alive
Clutch 1v1 won 42%+4 pp better than 70%
Clutch 1v2 won 15%−6 pp better than 15%
Clutch kills per match 1.2−0.5 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+7 pp better than 83%
AWP share of kills 10%0 pp level
K/D 0.96−0.03 better than 33%
Pistol kills per match 2.8
Knife kills 6 in 171 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.1 pp better than 44%
Rounds with 3K 4.0%+0.1 pp better than 54%
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 19x 4K, 2 aces in 150 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 21%
Utility damage per round 2.0−2.2 better than 4%
Enemies flashed per round 0.12−0.16 better than 10%
Rounds with a death 73%0.0 pp level

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.09, ADR +9.2, Headshots +2 pp, Win rate +10 pp, ELO +321
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.60
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.62).

Patterns

From the last 171 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −44 ELO
45 matches · 56% wins
In match 1 of the day −43 ELO
52 matches · 40% wins
On Ancient −36 ELO
36 matches · 58% wins

ex2p loses the most ELO on Mirage: −44 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
56% better than 69%
0.65 better than 14%
71.3 better than 11%
0.94–
48% of 219 duels better than 36%
54% of 26 situations better than 86%
Ancient36
58% better than 77%
0.79 better than 80%
88.9 better than 84%
1.09–
55% of 164 duels better than 72%
41% of 17 situations better than 58%
Dust 235
49% better than 44%
0.74 better than 58%
78.1 better than 41%
1.11–
46% of 143 duels better than 27%
46% of 24 situations better than 74%
Anubis27
56% better than 63%
0.67 better than 22%
76.5 better than 30%
0.97–
49% of 125 duels better than 41%
29% of 17 situations better than 25%
Nuke21
33% better than 5%
0.62 better than 4%
69.5 better than 6%
0.80–
47% of 102 duels better than 27%
23% of 13 situations better than 16%
Inferno6
67% –
0.70 –
75.8 –
1.05–
52% of 25 duels –
17% of 6 situations –

Compared with players on the same level who have at least 15 matches on the map.

How ex2p plays

Across 171 matches ex2p averages K/R 0.70 and ADR 77.0; the rating across the 96 rated matches is 0.99. Biggest strength: Headshot rate at 54%. That is better than 83% of players on level 8. Most room to improve: Utility damage per round at 2.0. That is better than only 4% of players on level 8. On average 15.4 kills per match, 54% of them headshots. The strongest map is Ancient with a 58% win rate in 36 matches. In 36 of 96 matches the rating was 1.10 or higher (38%), in 38 it was below 0.90. In 150 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.01. ex2p loses the most ELO on Mirage (−44 ELO, win rate 56%). Things go best in match 3 of the day (+61 ELO, win rate 59%). Improved over the last three months: K/R +0.09, ADR +9.2, Headshots +2 pp, Win rate +10 pp, ELO +321. Last 30 days: 68 matches, win rate 51%, ELO balance +104.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.