est--

EE
192 matches tracked 20 matches in 30 days
ELO ▲ 160
2,274
30-day peak: 2,274
Rank SA ▲ 1,886 places
#2,544 #10 in EE
30 days · before #4,430 · best #2,470
Last updated:

How does est-- play?

Rating 1.01 (from 161 matches) K/R 0.74 ADR 80.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38% on level 10
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 161 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+1 pp better than 64%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.3−0.3 better than 19%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 71%
AWP share of kills 10%−1 pp better than 54%
K/D 1.02−0.02 better than 42%
Pistol kills per match 3.0
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−1.1 pp better than 20%
Rounds with 3K 4.2%+0.1 pp better than 54%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 29x 4K, 2 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 2.5−1.6 better than 9%
Enemies flashed per round 0.300.00 level
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.01
▼ Got worse
K/R −0.06, ADR −6.3, Headshots −3 pp, Win rate −4 pp, ELO −73

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.73 (at the start 0.79).

Patterns

From the last 192 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −74 ELO, win rate 40%
On Wednesdays +1 ELO, win rate 45%

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Dust 2
  2. Most kills in a match: 63 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
61% better than 79%
0.75 better than 53%
80.3 better than 46%
1.01 better than 40%
52% of 304 duels level
41% of 32 situations better than 60%
Mirage64
58% better than 74%
0.75 better than 53%
82.1 better than 57%
1.00 better than 38%
52% of 319 duels level
43% of 35 situations better than 64%
Anubis24
38% better than 9%
0.71 better than 33%
77.3 better than 29%
0.98 better than 29%
59% of 122 duels better than 84%
40% of 10 situations better than 54%
Ancient16
44% better than 23%
0.81 better than 80%
82.6 better than 56%
1.11 better than 76%
53% of 72 duels better than 57%
33% of 15 situations better than 37%
Vertigo11
64% -
0.75 -
86.8 -
1.03-
62% of 47 duels -
33% of 3 situations -
Cache8
50% -
0.68 -
78.7 -
0.90-
54% of 56 duels -
20% of 5 situations -
Inferno5
40% -
0.63 -
70.9 -
1.08-
33% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How est-- plays

Across 192 matches est-- averages K/R 0.74 and ADR 80.7; the rating across the 161 rated matches is 1.01. Most room to improve: Utility damage per round at 2.5. That is better than only 9% of players on level 10. On average 16.8 kills per match, 54% of them headshots. The strongest map is Vertigo with a 64% win rate in 11 matches. In 60 of 161 matches the rating was 1.10 or higher (37%), in 63 it was below 0.90. In 151 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: September 2026 at 1.02. Things go best on Dust 2 (+102 ELO, win rate 61%). Got weaker: K/R −0.06, ADR −6.3, Headshots −3 pp, Win rate −4 pp, ELO −73. Unchanged in recent months: Rating at 1.01. Last 30 days: 20 matches, win rate 70%, ELO balance +47.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.