es0r7
How does es0r7 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).
Opening
AverageClutch
StrengthWeapons and aim
AverageImpact
StrengthUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.78 (at the start 0.76).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17.
Damage per round (ADR)
Best month: September 2026 with 86.6. Last 3 months: 85.1 (at the start 83.1).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 45% (at the start 29%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 56% (at the start 53%).
Best month: October 2026 with 4,268. Last 3 months: 4,171 (at the start 3,528).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 311 matches, each row based on 20+ matches.Where does the ELO go?
es0r7 loses the most ELO on Mirage: −26 ELO, 49% wins
Records and milestones
from recorded matches- Highest rating in a match: 2.05 · Dust 2
- Longest win streak: 10 wins in a row · Nuke
- Most kills in a match: 39 · Inferno
Maps in detail
from the last 311 matchesCompared with players on the same level who have at least 15 matches on the map.
How es0r7 plays
Across 323 matches es0r7 averages K/R 0.77 and ADR 84.6; the rating across the 154 rated matches is 1.13. Biggest strength: Rounds with a death at 68%. That is better than 85% of players on level 10. Most room to improve: Headshot rate at 40%. That is better than only 5% of players on level 10. On average 16.9 kills per match, 40% of them headshots. The strongest map is Dust 2 with a 62% win rate in 76 matches. In 77 of 154 matches the rating was 1.10 or higher (50%), in 40 it was below 0.90. In 224 matches with detailed stats: 41 4Ks and 8 aces. Best month by rating: September 2026 at 1.17. es0r7 loses the most ELO on Mirage (−26 ELO, win rate 49%). Things go best on Dust 2 (+471 ELO, win rate 62%). Improved over the last three months: Headshots +16 pp, Win rate +3 pp, ELO +643. Unchanged in recent months: K/R at 0.78, ADR at 85.1. Last 30 days: 159 matches, win rate 56%, ELO balance +167.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.