erka_pinkman

Kazakhstan
On FACEIT since 2025 115 matches tracked 22 matches in 30 days
Last updated:

How does erka_pinkman play?

Rating 1.15 K/R 0.82 ADR 87.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 115 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 32% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More 1v1 and 1v2 wins than the level 4 average. Higher headshot rate than the level 4 average.
Multi-killsClutcherHeadshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 93%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 67%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (43%).

Headshot rate 58%+15 pp · Ø 43% better than 98%
AWP share of kills 6%−6 pp · Ø 12% better than 33%
K/D 1.14+0.16 · Ø 0.98 better than 97%
Pistol kills per match 3.0
Knife kills 3 in 115 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.5%+1.8 pp · Ø 12.7% better than 91%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 92%
MVPs per match 2.7+0.5 · Ø 2.2 better than 97%
4Ks and aces 18x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 22%−12 pp · Ø 34% better than 2%
Utility damage per round 1.4−2.3 · Ø 3.7 better than 3%
Enemies flashed per round 0.18−0.05 · Ø 0.23 better than 36%
Deaths per round 72%−1 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.18, Rating −0.27, ADR −16.2, Headshots −2 pp, Win rate −9 pp, ELO −644

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: July 2026 with 0.95. Last 3 months: 0.75 (at the start 0.93). Slightly above the average (0.71).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +26 ELO
26 matches · 50% win rate
On Tuesdays +3 ELO, win rate 43%

erka_pinkman loses the most ELO in match 2 of the day: +26 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Highest rating in a match: 2.43 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
59% better than 83%
0.84 better than 96%
87.4 better than 92%
1.18 better than 97%
55% of 208 duels better than 84%
32% of 28 situations better than 35%
Dust 223
52% better than 61%
0.82 better than 96%
88.2 better than 95%
1.16 better than 96%
47% of 112 duels better than 43%
42% of 19 situations better than 64%
Ancient16
75% better than 98%
0.81 better than 92%
86.4 better than 87%
1.16 better than 96%
48% of 67 duels right on the average
88% of 8 situations better than 99%
Anubis14
71% -
0.77 -
85.4 -
1.04-
54% of 68 duels -
60% of 5 situations -
Inferno11
36% -
0.85 -
90.1 -
1.16-
45% of 40 duels -
57% of 7 situations -
Nuke6
17% -
0.85 -
96.8 -
1.17-
44% of 32 duels -
33% of 9 situations -
Cache4
25% -
0.71 -
74.1 -
1.01-
45% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How erka_pinkman plays

Across 115 matches erka_pinkman averages K/R 0.82, ADR 87.5 and a rating of 1.15. Biggest strength: Rating at 1.15, better than 98% of level 4 players. Most room to improve: Utility hit rate at 22%, better than only 2% of level 4 players. Averages 18.6 kills per match with 58% headshots. The strongest map is Ancient with a 75% win rate in 16 matches. In 59 of 115 matches the rating was 1.10 or higher (51%), in 33 it was below 0.90. In 82 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.32. erka_pinkman loses the most ELO in match 2 of the day (+26 ELO, win rate 50%). Got weaker: K/R −0.18, Rating −0.27, ADR −16.2, Headshots −2 pp, Win rate −9 pp, ELO −644. Last 30 days: 22 matches, win rate 45%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.