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eptima

South Georgia & South Sandwich Islands
On FACEIT since 2017 211 matches tracked 35 matches in 30 days
ELO ▲ 31
2,717
30-day peak: 2,748
Rank NA ▼ 137 places
#799
South Georgia & South Sandwich Islands #10 in South Georgia & South Sandwich Islands
30 days · prev. #662 · best #644
Last updated:

How does eptima play?

Rating 1.32 (from 187 matches) K/R 0.92 ADR 96.1 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.53 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 187 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 30% good 1.10 to 1.29 15% normal 0.90 to 1.09 16% weak 0.75 to 0.89 7% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Strength
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.05).

Headshot rate 53%+2 pp · Ø 51% better than 64%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.34+0.29 · Ø 1.05 better than 97%
Pistol kills per match 2.9
Knife kills 3 in 211 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 16.4%+2.8 pp · Ø 13.6% better than 95%
3K rounds 6.7%+2.5 pp · Ø 4.2% better than 98%
MVPs per match 3.4+1.0 · Ø 2.4 better than 99%
4Ks and aces 54x 4K, 8 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 64%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 46%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +7.6, ELO +193
= Stayed the same
Rating at 1.38, Win rate at 55%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

1.14
MayJunJulAugSepOctNov

Best month: November 2026 with 1.14. Last 3 months: 0.97 (at the start 0.93). Well above the average (0.75).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
26 matches · 38% win rate
On Dust 2 −19 ELO
28 matches · 54% win rate
Between 0:00 and 6:00 +100 ELO, win rate 51%
On Thursdays −58 ELO, win rate 43%

eptima loses the most ELO on Anubis: −21 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 3.32 · Nuke
  3. Most kills in a match: 57 · Cache
  4. Recorded match no. 100 · Cache

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
50% better than 40%
0.80 better than 71%
85.3 better than 66%
1.13 better than 75%
51% of 142 duels better than 46%
48% of 21 situations better than 78%
Inferno34
56% right on the average
0.99 better than 98%
104.7 better than 98%
1.45 better than 99%
59% of 147 duels better than 75%
45% of 22 situations better than 61%
Ancient31
55% better than 56%
0.99 better than 99%
101.2 better than 98%
1.42 better than 99%
58% of 144 duels better than 80%
38% of 21 situations right on the average
Cache29
72% better than 92%
1.00 better than 99%
107.1 better than 99%
1.49 better than 99%
68% of 102 duels better than 98%
38% of 13 situations better than 46%
Dust 228
54% better than 55%
0.76 better than 55%
78.3 better than 32%
1.09 better than 62%
47% of 101 duels better than 24%
50% of 8 situations better than 79%
Anubis26
38% better than 8%
0.94 better than 98%
96.1 better than 95%
1.28 better than 95%
56% of 89 duels better than 70%
33% of 21 situations better than 35%
Nuke18
78% better than 95%
1.05 better than 99%
104.2 better than 98%
1.53 better than 99%
63% of 72 duels better than 89%
50% of 6 situations better than 72%
Vertigo3
67% -
0.89 -
98.8 -
1.24-
56% of 16 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eptima plays

Across 211 matches eptima averages K/R 0.92 and ADR 96.1; the rating across the 187 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 20.2 kills per match with 53% headshots. The strongest map is Nuke with a 78% win rate in 18 matches. In 119 of 187 matches the rating was 1.10 or higher (64%), in 38 it was below 0.90. In 137 matches with detailed stats: 54 4Ks and 8 aces. Best month by rating: June 2026 at 1.80. eptima loses the most ELO on Anubis (−21 ELO, win rate 38%). Things go best on Mirage (+144 ELO, win rate 50%). Match no. 3 of the day goes best: 62% win rate, +80 ELO. Improved over the last three months: K/R +0.04, ADR +7.6, ELO +193. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.38, Win rate at 55%. Last 30 days: 35 matches, win rate 51%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.