ephemerals

Sweden
On FACEIT since 2021 393 matches tracked 86 matches in 30 days
ELO ▲ 77
2,484
30-day peak: 2,527
Rank EU
#59,832
Sweden #1,678 in Sweden
Last updated:

How does ephemerals play?

Rating 1.10 (from 385 matches) K/R 0.77 ADR 81.3 from 393 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 385 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (295 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 62%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (50%).

Headshot rate 62%+12 pp · Ø 50% better than 97%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.13+0.09 · Ø 1.04 better than 76%
Pistol kills per match 3.0
Knife kills 2 in 393 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 55%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 53x 4K, 6 aces in 295 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 38%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 23%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +150
= Stayed the same
K/R at 0.77, Rating at 1.10, ADR at 83.2, Win rate at 54%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: June 2026 with 0.87. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −155 ELO
79 matches · 47% win rate
In match 3 of the day −55 ELO
68 matches · 44% win rate
On Saturdays +20 ELO, win rate 47%

ephemerals loses the most ELO in match 2 of the day: −155 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 39 · Mirage
  4. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
60% better than 81%
0.79 better than 68%
85.5 better than 68%
1.11 better than 71%
50% of 365 duels better than 40%
42% of 53 situations better than 63%
Dust 278
38% better than 8%
0.76 better than 57%
80.0 better than 43%
1.06 better than 54%
52% of 242 duels right on the average
31% of 62 situations better than 28%
Anubis62
55% better than 59%
0.77 better than 61%
80.7 better than 47%
1.11 better than 70%
51% of 184 duels better than 46%
44% of 32 situations better than 67%
Ancient55
60% better than 77%
0.81 better than 76%
84.1 better than 61%
1.15 better than 81%
50% of 262 duels better than 41%
61% of 31 situations better than 93%
Inferno35
54% better than 45%
0.77 better than 59%
79.9 better than 39%
1.12 better than 66%
59% of 127 duels better than 78%
36% of 22 situations better than 43%
Cache33
64% better than 70%
0.80 better than 73%
83.2 better than 59%
1.15 better than 78%
59% of 107 duels better than 83%
31% of 32 situations better than 31%
Nuke12
50% -
0.67 -
69.7 -
0.94-
29% of 45 duels -
33% of 6 situations -
Fistmap4
75% -
0.59 -
69.3 -
0.97-
59% of 82 duels -
59% of 82 situations -
Aim_redline_faceit3
67% -
0.60 -
63.9 -
0.99-
60% of 55 duels -
60% of 55 situations -
Awp_rome3
67% -
0.48 -
48.2 -
0.93-
57% of 47 duels -
57% of 47 situations -
Mst_pistolmap_ver2.03
67% -
0.49 -
56.7 -
0.84-
51% of 61 duels -
51% of 61 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ephemerals plays

Across 393 matches ephemerals averages K/R 0.77 and ADR 81.3; the rating across the 385 rated matches is 1.10. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 62% headshots. The strongest map is Cache with a 64% win rate in 33 matches. In 187 of 385 matches the rating was 1.10 or higher (49%), in 112 it was below 0.90. In 295 matches with detailed stats: 53 4Ks and 6 aces. Best month by rating: June 2026 at 1.20. ephemerals loses the most ELO in match 2 of the day (−155 ELO, win rate 47%). Things go best in match 4 of the day (+165 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +165 ELO. Improved over the last three months: ELO +150. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.10, ADR at 83.2, Win rate at 54%. Last 30 days: 86 matches, win rate 55%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.